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PrefabUtility.SaveAsPrefabAsset() returns null when creating new prefab ...
Reproduction steps: 1. Open the attached project inside of "PrefabUtilitySaveAsAssetIssue.zip" 2. Delete "untitled_prefabroot" Prefa... Read more
No Key Frames are added to Animation Track when Recording changes made t...
Steps to reproduce: 1. Open users attached project "ParticleSystemMaterialAniBug.zip" 2. Navigate to Project -> Assets -> Scenes and... Read more
Invoke is not called if assigning transform.GetChild() to a variable bef...
Reproducible on Standalone, Android and iOS For the relevant script, open enemyMover.cs To reproduce: 1. Open attached project "Inv... Read more
Game View stutters on Play Mode when memory contains a lot of class inst...
Reproduction steps: 1. Open the attached project inside of "Net4.x Freeze example.zip" 2. Open and Play "SampleScene" Expected resu... Read more
fbxsdk::FbxMemoryFile::Truncate crashes when importing a .fbx file
To reproduce: 1. Download attached project “Dressup.zip" and open in Unity 2. Import "Bikini.fbx", "CherryBlossoms.fbx", "CherrySki... Read more
Editor shaders not recompiling when changing target graphics API in the ...
Changing Graphics APIs between DX11/DX12 doesn't result in shaders being recompiled in-Editor. Reproduction Steps: 1. Open the new ... Read more
Upgrading to LWRP Materials is trying to upgrade LWRP Materials
Upgrading to LWRP Materials is trying to upgrade LWRP Materials To reproduce: 1. Open the attached project 2. Click Edit -> Render ... Read more
Asset Import - Cancelling a package gives incorrect validation screen
Cancelling an asset import from asset store at the "Preparing Package - Decompressing" progress bar, presents you with a pop up stat... Read more
NavMeshAgent gets stuck on its path when a NavmeshObstacle with carving ...
How to reproduce: 1. Open the attached "bug-carve-stuck-new.zip" project 2. Open the "scene_new_case" scene 3. Open the "Navigation"... Read more
Error thrown when saving a shader in ShaderGraph
After saving a shader in Shader Graph, even if it's no change added, there is always an error popping up in the console. Repro step... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects