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[ProBuilder] Using Probuilders Triangulate on a Polybrush mesh causes th...
Using Probuilders Triangulate on a Polybrush mesh causes the mesh to become invisible and throws loads of errors To reproduce: 1. ... Read more
Asset Group loses its reference in Addressables window when a file with ...
How to reproduce: 1. Download and open the project "1170379.zip" 2. Open the Addressables window 3. Create an Asset or folder and na... Read more
Window of a package could not be opened when the Window was open while t...
How to reproduce: 1. Create a new project 2. Open Timeline Window 3. Remove Timeline package 4. Install Timeline package 5. Try to o... Read more
Clicking an object, behind which there's a terrain being painted on does...
Clicking an object, behind which there's a terrain being painted on does not select the new object To reproduce: 1. Create a terra... Read more
Resetting a custom brush resets the falloff curve to nothing
Resetting a custom brush resets the falloff curve to nothing Problem: if you reset a custom brush, the falloff will reset to a curv... Read more
Custom brush settings have no tooltips
Custom brush settings have no tooltips How to reproduce: 1. Select the terrain 2. Go to the paint terrain tab 3. Select the last vi... Read more
Custom brush list preview in terrain paint menu doesn't update when cust...
Custom brush list preview in terrain paint menu doesn't update when custom brush settings are changed Repro steps: 1. Select the ... Read more
Lighmaps have red tint after baking lights in Linear color space when Li...
To reproduce: 1. Create a new project with Lightweight RP template; 2. Switch platform to Android or iOS; 3. Switch color space to ... Read more
[Terrain] Painting on newly created neighboring terrains results in null...
See: https://github.com/Unity-Technologies/TerrainTools/issues/284 I've only been able to repro this in 2019.2 (not .1 or .3) Repr... Read more
Unity Editor crashes in dispatch_release when running Tests in Batch Mode
When changing the path of an Assembly Definition that is referenced by another Assembly Definition without opening Unity, and runnin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform