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0
votes
Won't Fix

Shader variants in the ShaderVariantCollection contain keywords from unr...

Shader System

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Sep 27, 2020

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Version/s: 2019.4, 2019.4.11f1, 2020.2

Reproduction steps:1. Create a URP or HDRP project2. Create a Cube GameObject3. Clear Shader Cache (Edit -> Project Settings... -... Read more

0
votes
Won't Fix

[UI][UX][VideoClip] There's no proper way to know that VideoClip is not ...

Web Platform

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Jan 07, 2022

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Version/s: 2022.2.0a1

How to reproduce:1. Open the attached project2. Open "Video Scene" scene3. Observe Cube game object and VideoPlayer component Expect... Read more

0
votes
Fixed

Image with gradient Shader Graph set to its Material disappears when res...

Package: Shader Graph

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Dec 27, 2021

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Version/s: 12.1.3

How to reproduce:1. Open the user's attached "SGSample" project2. Build and Run the "SampleScene" Scene3. Resize the Player window E... Read more

0
votes
Fixed

Shader keyword is not disabled when calling ShaderKeywordSet.Disable

Shader System

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Apr 05, 2022

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Version/s: 2021.2.15f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "disable keyword 1417644.zip"2. Open "SampleScene" from the Project window3. Build a... Read more

0
votes
By Design

[OSX] The Scene icon in the Unity Editor's title bar can be dragged and ...

IMGUI

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Jan 24, 2020

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Version/s: 2019.2.0a7, 2019.2.18f1, 2019.3, 2020.1

How to reproduce:1. Open any Unity project on a device running macOS2. Navigate to the Title bar and drag the Scene icon next to the... Read more

2
votes
Fixed

[Shuriken] Assertion failed on expression: '!params || ((params->vertexC...

Shuriken

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Apr 21, 2017

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Version/s: 2017.1.0b2

Repro steps:1. Download Realistic Effects Pack 4 from Asset Store2. Open PC_Demo(Unity5.5+) scene3. Press Play and click on the Day/... Read more

0
votes
Won't Fix

Shader Default Map textures are not reset when using the 'Reset' button ...

Shaders

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Set the Albedo Default Map to any texture4. ... Read more

6
votes
Fixed

[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...

Window management

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce:1. Open attached project2. Open Test scene3. Notice that scene runs at 30 fps4. Maximize Game view5. Notice that scene ... Read more

0
votes
Fixed

Problem with GatherCmp* methods HLSL->GLSL conversion

Shader System

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Jan 31, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more

0
votes
Fixed

Built-in templates thumbnails are missing in 2021.3

Templates

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Apr 12, 2022

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Version/s: 2021.3.0f1, 2021.3.1f1

Steps to reproduce:1. Open Unity Hub2. Try to create a new project with 2D, 3D or 2D URP templates Expected result: Templates displa... Read more

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