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[Netcode] During Shutdown() NetworkManager is using OnClientDisconnectCa...
Reproduction steps:1. Open attached project and scene "StartMenu"2. In Build Settings window, Build and Run for Standalone3. In Stan... Read more
Unity Editor freezes when attempting to open scene with TextMesh Pro Ass...
To reproduce:1. Download attached project;2. Open "Release" scene; Expected result: Project scene loads normally with TextMesh Pro a... Read more
[LookDev] Shift hotkey doesn't work properly when trying to move the sep...
To reproduce:1. Open the lookdev tab, open the single object split comparison view or Single object zone comparison view2. Click on ... Read more
Particle death is invoked only after trail death when using Particle System
How to reproduce:1. Open the attached project (ParticleDeath.zip)2. Open scene Scenes/SampleScene3. Select the GameObject "Particle ... Read more
[macOS Standalone] Bundle Identifier in Player Settings does not match X...
How to reproduce:1. Create a new project for standalone OSX platform2. Set a custom bundle identifier for example "com.com.test" in ... Read more
Probuilder window shows tooltips even when any other window is blocking ...
How to reproduce:1. Open attached project "ProbuilderWindow.zip"2. Move the mouse cursor on top of the Probuilder Window's button th... Read more
Use legacy light probe sample counts is enabled for newly created projects
Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more
Terrain data becomes corrupted after pulling from git remote
How to reproduce:1. Clone the repository (linked in the edit below)2. Switch to the terrain-origin branch and create a new testing b... Read more
[EventSystems] Editor crashes when debugging mouse input handling methods
Steps to reproduce: 1. Open attached project "828981.zip"2. Open scene repro3. Open script Crash.cs and add breakpoint to OnPointerE... Read more
Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...
What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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