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Double calls on AssetPostprocessor.OnPostprocessAllAssets when creating ...
Steps to reproduce: 1. Open user attached project 2. Drag a game object to the project window 3. Notice OnPostprocessAllAssets calle... Read more
Editor crash on ExecuteRenderQueue when creating custom lights
How to reproduce: 1. Open project "crash976749.zip" 2. Open "planet" scene 3. Main Camera -> "Custom Light Renderer (Script)" enable... Read more
Scripting defines are not multiplatform as indicated by a star in the pl...
How to reproduce: 1. Open attached project 2. Check that 'Scripting Define Symbols' is set as 'myDefine' on android platform -- The ... Read more
Unity fails to open projects via Windows browser, when another project i...
Steps to reproduce: 1. Have at least two projects 2. Open one of them 3. After it has opened go to File>Open Project... 4. Click "Op... Read more
Undoing is not working after breaking a prefab instance unless clicked o...
Steps to reproduce: 1. Open QA's attached project 2. Open scene "repro" 3. Break the prefab instance by dragging the child out of th... Read more
Inherit Velocity module in Particle System doesn't work with Control Track
Reproduction steps: 1. Download project "ParticleControlTest.zip" and open in Unity 2. Enter Play mode Expected: particle system in... Read more
Sprites in Select window becomes damaged in play mode when using sprite ...
To reproduce: 1. Open repro project 2. Open 'Test' scene 3. In Project Settings > Editor set Sprite Packer Mode to 'Always Enabled... Read more
[Lighting] “Lightmap Overlap” mode is not available for Scene Visualisation
“Lightmap Overlap” mode is not available for Scene Visualisation. Steps to Reproduce: 1. Open LightSettings Window from Window Men... Read more
Vector2.Angle does not always return 0 between two identical vectors
Steps to reproduce: 1. Open attached “Angle.zip” Unity project 2. Enter Play mode 3. Observe Console window Expected results: Angle... Read more
Environment.StackTrace skips the top frame on 32-bit Windows players on ...
This affects both Standalone Player and UWP. Why won't fix: This happens because the Visual C++ compiler does not emit function pro... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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