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[Visual Effect Graph] Derivatives drop-down icon is overlapping with its...
Derivatives drop-down icon is overlapping with its text from "Cellular Noise 3D" Node, refer attached screenshot Steps to repro:1. C... Read more
Material references are missing when converting a MeshRenderer to a Skin...
How to reproduce:1. Open attached project2. Open Assets->Scenes->head_hair_issue.scene3. Go to heads_hair -> bounty_hunter_... Read more
Bone weight smoothing does not work when smoothing between non-null weig...
How to reproduce:1. Open the attached "SpriteSkinningEditorBlend.zip" project2. In the Project view, select "enemy_fly.psb"3. Open t... Read more
Android apk Build succeeds while Build and Run does not, although same e...
To reproduce:1. Open the user's attached project2. Attempt to Build an Andoird apk3. After the build succeeds, attempt to Build and ... Read more
[ProBuilder] Toggle button state is unclear and always appears as disabl...
How to reproduce:1. Create a new Unity project2. Download and import the ProBuilder package3. Open Tools > ProBuilder > ProBui... Read more
[Physical Camera] Unable to set Sensor Type to "Custom" again once it ch...
Unable to set Sensor Type to "Custom" again once it changes to any available option Steps to Reproduce: 1. Create a new Project2. Cl... Read more
WebGL builds have performance issues when many parallel UnityWebRequests...
How to reproduce:1. Open the attached project ("case_1185256-loadingTest2019.zip")2. Change targeted platform to WebGL3. Make a WebG... Read more
[IMGUI] "SketchUp Node Selection Dialog" box's description overlaps with...
"SketchUp Node Selection Dialog" box which appears while selecting nodes, its description overlaps with the file checkboxes. Steps t... Read more
Sprite Skinning Editor window freezes after undoing with 'Smooth' weight...
How to reproduce:1. Open the attached "SpriteSkinningEditorBlend.zip" project2. In the Project view, select "enemy_fly.psb"3. Open t... Read more
[Preset] On changing properties in "Player Settings Preset Asset" change...
On changing properties in "Player Settings Preset Asset" changes reflects in Player Settings. Steps to repro:Open the attached Proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"