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[Mac][Metal] Unity crashes on GfxDeviceMetalBase::DrawNullGeometry when ...
How to reproduce:1. Open the attached project2. Open the "Scene3D.unity" scene Actual result: Unity crashes Reproducible with: 2018.... Read more
Crash on Joint2D::FetchBodyA when opening scene
How to reproduce:1. Open the attached project2. Open the "lvlSkit.unity" scene Actual result: Unity crashes. Reproducible with: 2018... Read more
[Shaders, MacOS, WebGL] Shader Rendering Incorrectly on remotely downloa...
To reproduce:1. Open attached project "HairTest.zip"2. Open "test.unity" scene3. Enter play mode4. Observe as a new hair model appea... Read more
Unable to select folders using searching in two column layout when searc...
Unable to select game asset folders using searching in two column layout when search location filter is set to "Packages" or "Assets... Read more
EntityManager.Exist returns true even if the entity does not exist
Steps to reproduce:1. Download and open the attached project2. Run test Test.dll Expected: both tests succeedActual: second test fai... Read more
Loud clicking sound starts playing when selecting more than one audio cl...
Any time User selects multiple sounds (not just one) and no other file type in Project Explorer, such as by holding control and clic... Read more
[Android] Newer devices with Adreno GPU take very long time to start the...
Reproduction steps:1) Download and open user's attached project (OwnCloud link and password are provided)2) Build Scenes/GameStart.u... Read more
Icon not getting updated when making an existing Prefab into a Prefab Va...
Prefab Variant icon differs from prefab icon, however, when making an existing prefab to a prefab variant it's not getting changed. ... Read more
[TestRunner] System.IO.IOException occurs when using command line via Pr...
To reproduce: 1. Download attached project "CommandLineBroken.zip" and open in Unity2. In Test Runner press "Run All" button Expecte... Read more
[IMGUI] Editor crash on "GUIEventManager::RemoveEventAtIndex" when calli...
Steps to reproduce:1. Open the attached project2. Enter play mode3. Click the GUI button on the top-left to call Debug.Break()4. Obs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation