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File IDs change unexpectedly in Prefab files when loaded with Addressables
Reproduction steps: 1. Open the attached project and scene "startup" 2. In Project window, open Assets/Prefabs/Screens/barracks.pref... Read more
[Localization] "No Translation Found Format" variable isn't used when an...
How to reproduce: 1. Open the user's attached "Test localization package 2" project 2. Open the Scene "SampleScene" 3. Enter the Pla... Read more
MonoManager ReloadAssembly crash when continuously recompiling scripts
Reproduction steps: 1. Open the user attached project from case case 1278006 2. Open Scene "Level1" 3. Open SceneController.cs 4. Co... Read more
[Mobile] Render over native UI does not make app transparent
How to reproduce: 1. Create a new Project 2. Set Camera to "Solid Color" and change color alpha to 140 3. In Player settings > Resol... Read more
[GPU PLM] Baking stalls while re-baking lighting after force stopping an...
Steps to repro: 1. Pull the Sponza URP project: https://ono.unity3d.com/test-data/gi-tests/SponzaLWRP and update to the revision f9... Read more
[HDRP] Many fullscreen debug modes don't work on Vulkan
Does not reproduce: 2021.1 + Master Reproduces on: 2020.2.0b10/b11 + 10.2/Master Reproduces only on 2020.2 binaries! Steps to rep... Read more
[HDRP] Gizmos are rendered over Transparent Decal atlas
Versions tested: 2020.2.0b11 + 10.2/Master Steps to reproduce: 1) Open attached scene 2) Make sure there's a decal with "Affect Tr... Read more
[HDRP] Lookdev throws errors and reset layout when entering Playmode
Versions tested: 2020.2.0b11 + 10.1/Master Steps to reproduce: 1) Have Lookdev and Game view open at the same time 2) Make sure to... Read more
[HDRP] Temporal Anti-Aliasing provoking pixel artefacts on quality chang...
Strange pixels artefacts occurs when going from resolution QHD to HD in game view. It seems to be caused by Temporal Anti-Aliasing s... Read more
[HDRP] Decal gizmo flickers when rectangle selected
Versions tested: 2020.2.0b11 + 10.2/Master 1) Open attached project or have one with decal projectors in it 2) Try to mouse drag an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setBuffersGeometry+4) when the Vulkan Graphics API is used
- Event handlers are preventing operations when trying to copy or paste HTML text in the WebGL Player
- [macOS] Crash on __pthread_kill when Exporting a Package while another export is in progress
- Crash on TransformAccessDestroyCallback when removing a URP Decal Projector component from a parent GameObject that had a URP Decal Projector child GameObject
- An added component is being removed form the prefab when reimporting the prefab