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System.ValueTuple throwing exceptions on built Player that has Mono set ...
How to reproduce: 1. Open users attached project and "main" scene 2. Press one of the "Execute" buttons, notice that System.ValueTup... Read more
Panels can be dragged under Windows Taskbar when Unity is not fully maxi...
1. Open Unity 2. Make sure Unity is not fully maximized 3. Undock any panel, drag it around in various combinations with releasing, ... Read more
NullReferenceException thrown when calling EditorApplication.SaveOpenSce...
Steps to reproduce: 1. Open attached project "970700.zip" 2. In the 'Untitled' scene, create a new GameObject in the Hierarchy 3. E... Read more
Editor crashes when closing 2D Roguelike tutorial project and choosing K...
Reproduction steps 1. Start the 2D Roguelike Tutorial from the Learn tab -> Tutorial Projects -> Start 2. Open the 2D Roguelike Upgr... Read more
[OSX][Draw Mode] "Screen position out of view frustum" error while expan...
Environment: Unity 2018.1.0a5 MacOS 10.12 What happened "Screen position out of view frustum" error while expanding Sprite. Steps ... Read more
Editor gets slower when scrolling trough Treeview provided from UnityEdi...
How to reproduce: 1. Open user attached project 2. Go to "BugReport" --> "Open TestCode window" (Custom menu items) 3. Move the "... Read more
[PLM] Shadows from SpeedTree are not baked if lightmap resolution is cha...
Steps for reproduction: 1) Download the project `SpeedTreeShadowsBug` 2) Open `TestScene` in Scenes folder 3) Start baking and obse... Read more
[Vuforia][iOS] "Project file cannot be parsed" error appears when openin...
Note: Check the attached screenshot for explanation and a possible solution. Unable to open Xcode-iOS Project when built using Wind... Read more
NullReferenceException in UnityEditor.LightProbeGroupInspector.OnDisable...
Steps to repro: 1. Open attached project; 2. Open 't1LightProbeGroup' scene; 3. Wait until light baking finishes; 4. Open 't1LightP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled