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"DirectoryNotFoundException: Could not find a part of the path" thrown w...
How to reproduce: Create a new Unity project Create a path longer than 260 characters in the Assets folder Create a new C# Script in... Read more
Unity crashes on: "VFXParticleSystem::ResetEventCountCommand(VFXSystem c...
Reproduction steps:1. Open the attached “VFXCrash.zip“ project2. Open “SampleScene” scene3. Enter Play Mode and wait for a few secon... Read more
IL2CPP build fails when a project is using IKVM.dll files
How to reproduce:1. Open the user-attached “IKVM.zip” project with IL2CPP support installed2. Build the project (File → Build Settin... Read more
Platform settings are overriden by a different platform in texture setti...
How to reproduce:1. Open the attached “Project“ project2. Select the “Assets/ChangeFiles/hasAndroidInMeta” asset3. Select the “iOS” ... Read more
WebGL build fails when building with a native library if “PlayerSettings...
How to reproduce:1. Open the attached user project “Native_Link_Repro-1416119.zip“2. Build And Run (File>Build And Run) Expected ... Read more
GameObjects ghosting in runtime when "Allow DLSS" is enabled
How to reproduce:1. Open the user’s attached project2. Open the “DLLS_Ghosting” Scene in Scenes3. Select “Main_Camera” GameObject4. ... Read more
HideFlags.DontSave | HideFlags.NotEditable component on a GameObject sti...
How to reproduce:1. Open the user’s attached project “HideFlags.zip”2. Open the “SampleScene” Scene3. Select the “Prefab” GameObject... Read more
Crash on RegisterPlugin when opening the project
Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more
Prefab instance is not enabled if RevertPropertyOverride is called durin...
Steps to reproduce:1. Open the “prefab_property_modification_bug_test” project2. Open “SampleScene” scene in Assets/Scenes3. Move “t... Read more
HDRP shader variant does not appear in Build when used by Addressables
Reproduction steps:1. Open the attached “TestHDRPBug.zip“ project2. Open “SampleScene” scene3. Build and Run the project4. Press the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor