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When exiting playmode blobs leak memory
It seems like BlobAssets converted in subscene memory are never released after exiting playmode. Slack: https://unity.slack.com/arch... Read more
Tab key functionality exist when deleted from Input Actions and in Input...
How to reproduce:1. Open the attached project "InputIssue.zip"2. Open SampleScene3. Enter the Play Mode4. Press the Tab key and obse... Read more
[Addressables] The internal ID for local static content group is changed...
How to reproduce:1. Open the attached "case_1340461.zip" project2. Select Window\Asset Management\Addressables\Groups and Build\New ... Read more
Managed Assembly load failure
How to reproduce:1. Open the attached "after.zip" project2. Open the Console Window Expected result: No errors appearActual result: ... Read more
MouseMoveEvent returns a positive Position when the Cursor leaves the Wi...
Reproduction steps:1. Create a new empty Project2. Import the attached Package3. Press Game > HUD on the Menu Bar4. Press Add Ite... Read more
Issues with the Transform UI in the builder
There are a couple of issues raised by users after their first use of the UI of Transform in the UI Builder.1 - A couple of alignmen... Read more
Editor Toolbar Tooltips disappear after a being shown for just a fractio...
How to reproduce:1. Open attached project "GameCoursesBeginner.zip"2. Move mouse cursor over the icons in the upper-left (View Tool ... Read more
Unity Editor's views are not scrolled with swiping gestures when using a...
How to reproduce it:1. In a touchscreen device open VNC Viewer and connect it to a computer2. Open the attached project "1332306.zip... Read more
[Animation] GameObject goes flying when Root Motion is enabled and the A...
How to reproduce:1. Open the attached project "TestAnimation.zip"2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe the "An... Read more
[WebGL] WebGL old input system bug makes colliders appear shifted when l...
How to reproduce:1. Download the attached Unity project "ColliderIssue.zip" from Google Drive (link in the edit)2. Open "Spezi_MainM... Read more
All about bugs
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