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[Profiler] ProfilerFrameData.DeleteThreadData generates significant stal...
Reproduction steps: 1. Open the attached user's project "ProfilerFrameData.zip" 2. Open the Profiler, make sure the record button is... Read more
Editor only classes break serialization when using SerializeReference at...
How to reproduce: 1. Open user's attached "SerializeReference Bug.zip" project 2. Open "Bug" Scene 3. Go to File -> Build And Run 4.... Read more
String array data is lost when one of the strings starts with a colon sy...
How to reproduce: 1. Open the attached project (case-1261524.zip) 2. In the Project window select the 'test' ScriptableObject 3. In ... Read more
[Timeline] Empty Signal Emitter added on closing "Select Signal Emitter"...
Empty Signal Emitter added on closing "Select Signal Emitter" window. Steps to repro: 1. Open the attached project. 2. Hierarchy > ... Read more
Standalone build crashes when custom shader with local keywords and Stan...
How to reproduce: 1. Open the attached '1258697-crash-custom-shader.zip' project 2. Build and Run the "test_standard" Scene for stan... Read more
[URP] URP Shader Materials with Transparent Surface Type are rendered in...
How to reproduce: 1. Open users attached project "Bug.zip" 2. Open "scene" Scene 3. In the Scene View, move the camera around and ob... Read more
NotImplementedException thrown when accessing X509Chain.ChainStatus in c...
How to reproduce: 1. Open user-submitted project (certificate-validation-bug.zip) 2. Open the SampleScene 3. Enter Play Mode Expect... Read more
[Timeline] Player head does not set on the first frame on clicking the P...
Player head does not set on the first frame on clicking the Preview button. Steps to repro: 1. Open the attached project. 2. Hierar... Read more
[Line Renderer] Reset functionality does not work in Simplify Preview, T...
Reset functionality does not work in Simplify Preview, Tolerance and in Additional Settings Steps to Reproduce: 1. Create a new Pr... Read more
[Line Renderer] Tolerance value does not get reset on opening a new Editor
Tolerance value does not get reset on opening a new Editor. Ideally in new Editor components value should be set to the default valu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player