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Surface Shader Compiler compiles for additional non-selected APIs
Steps to reproduce:1. Download and open the attached project2. Check the "NewSurfaceShader" Result: Shader error in 'Custom/NewSurfa... Read more
[Wintermute] Unity crashes when switching from Enlighten to PLM if the e...
Steps to reproduce:1. Install Unity in a folder with some non-Latin symbols. Or find a folder which contains Unity and change folder... Read more
[Metal] Freeze or crash when loading assetbundle in ProduceClone() [inli...
Reproduction steps:1. Open the attached project.2. Play the 'SampleScene' or build it for iOS device. Actual behavior:- Editor will ... Read more
VideoPlayer.Prepare() causes error: Assertion failed: Assertion failed o...
How to reproduce:1. Open the attached project2. Open the "test" scene3. Press Play4. Press "RepeatClick" button Actual result: Video... Read more
[Animation] Visual feedback of a Entry/Exit node transition is played tw...
To reproduce:1. Open project2. Open 'EntryExit' scene3. Open Animator4. Disable Auto Live Link option5. Select Cube GO6. Set 'New St... Read more
Editor crashes in ModelImporter::ImportConstraints when trying to import...
To reproduce: 1. In a new project, import the FBX file attached by the user (run_05_bake_all_bones_constraint_03.fbx)2. In the Inspe... Read more
Legacy cubemap crashes when parameters are changed
How to reproduce:1. Open Unity and create a new project2. Create a new Legacy\Cubemap asset3. Change "Face size" parameter Expected ... Read more
EditorBuildSettings are not updated when a scene is moved or its name is...
To reproduce: 1. Create a new project2. Create a new scene and add it to build settings3. Go to File -> Save Project4. Create a n... Read more
Unity crashes at burst_WriteModuleObject when using [ComputeJobOptimiza...
How to reproduce:1. Open given Unity project2. Enter "DefaultScene" scene3. Enter Play Mode4. Click New Game -> Campaign -> Mi... Read more
Adding 65 onClick events to multiple UI buttons throws NullRef exception...
To reproduce: 1. Open the project, attached by the tester (tooManyEvents.zip)2. Open the "SampleScene" scene3. Select both button ob... Read more
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