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0
votes
Fixed

[Android|iOS][Mac] Colors are inverted when texture is compressed with R...

Graphics - General

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May 03, 2018

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Version/s: 2018.1.0a1, 2018.1.0f2

When compressing to RGBA 16 on OSX when in OpenGL editor (not Metal) and build platform is either Android or iOS the Red and Blue ch... Read more

0
votes
Fixed

[Create C# Test Script] always disabled

Unity Test Runner

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May 10, 2018

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Version/s: 2018.1.0f2

1) use the attached project, or- create a new project- Open Window/Test Runner- select EditMode- create a Test Assembly folder2) sel... Read more

0
votes
Not Reproducible

LWRP package fails to install when there is an Lightweight pipeline asse...

Packman

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May 10, 2018

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Version/s: 2018.1.0f1, 2018.1.0f2

How to reproduce:1. Create a project with the 3D template2. Open Package Manager3. Install Render-pipelines.lightweight4. In the Pro... Read more

0
votes
Fixed

[Windows] Graphic errors/glitches when running player fullscreen

Linux

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May 17, 2018

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Version/s: 2018.2.0b5

-e: when running the player in fullscreen with quality setting "High" or lower there are a lot of glitches to be seen--doesn't do it... Read more

0
votes
Not Reproducible

Parts of the editor stay light grey when Unity Pro is activated

Themes

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May 16, 2018

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Version/s: 2018.2.0a2, 2018.2.0b4

How to reproduce:1. Open any project with Unity Personal2. Help/Manage License3. Activate Unity Pro Expected result: Unity editor be... Read more

1
votes
Fixed

[Android] AndroidJavaProxy causes AndroidJavaException when a byte array...

Android

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May 11, 2018

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Version/s: 2017.3.1f1

Steps to reproduce:1. Open user attached project2. Export Android project using the build system of Unity3. Open exported project on... Read more

0
votes
Fixed

Sprite is not loaded from Sprite Atlas when it's referenced anywhere in ...

2D

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May 08, 2018

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Version/s: 2017.3.1p4

To reproduce:1. Open user's attached project2. Check Canvas Inspector window > Test One script component > Sprite Prefab field... Read more

1
votes
Fixed

Editor freezes when viewing/building asset bundles if a custom font is u...

Asset Bundles

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May 08, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Open the attached project2. Open the Test_Scene3. "New Text" GO/Text Mesh component -> change Font to Aveni... Read more

0
votes
By Design

[SRP] Camera.SetReplacementShader() does not work

Graphics - General

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Apr 23, 2018

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Version/s: 2018.2.0b1

To reproduce:1. Open repro project2. Play 'DemoScene' scene Expected: camera shader will be replacedActual: shader is not applied Re... Read more

2
votes
Fixed

An Agent gets stuck on its path when a NavmeshObstacle with Carving is t...

AI Navigation

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May 17, 2018

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Version/s: 2017.4.3f1

To reproduce:1. Open the user's attached project2. Play the scene3. Notice the Agent get's stuck on the edge of the NavMesh Expected... Read more

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