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0
votes
By Design

Package Manager doesn't update UI after fetching dependent packages

Packman

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May 01, 2018

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Version/s:

HD Pipeline package depends on two other packages: PostProcessing and Render-pipelines.core. Fetching HD Pipeline in an empty Unity ... Read more

0
votes
Won't Fix

[iOS] Asset Bundle build causes "Could not produce class with ID ..." er...

Asset Bundles

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Nov 17, 2015

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Version/s: 5.2.2f1

Reproduction steps:1. Open the attached project "New Unity Project";2. Open the aaa.unity scene;3. Build the asset bundles of this s... Read more

0
votes
Won't Fix

Dynamic link library initialization failed in Player, but works in Editor

Windows

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Apr 16, 2018

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Version/s: 2017.2.0a1, 2017.3.0f3

Reproduction steps: 1. Open "MinimalRepro.zip" project2. Enter Play mode and See an output "libTest says: "3. Build the project with... Read more

0
votes
Fixed

[MSE] In Play Mode, inconsistent Lighting settings warning is thrown whe...

Progressive Lightmapper

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Apr 28, 2018

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Version/s: 2018.2.0b2

When GI is disabled, it is expected that this warning is not displayed:"Your current multi-scene setup has inconsistent Lighting set... Read more

0
votes
Fixed

[ReflectionProbes][HDRP] Default reflection probe is not disabled during...

Package: Scriptable Render Pipeline HD

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May 01, 2018

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Version/s: 5.2.3-preview

In HDRP, default reflection probe is not disabled during the first iteration of reflection probe rendering. It is expected that the ... Read more

0
votes
Duplicate

[2018.2] [OSX] Opening script in editor opens multiple instances of Visu...

CodeEditors

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Apr 27, 2018

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Version/s: 2018.2.0b2

To reproduce:1. Create a new project2. Add new c# script to project3. Click to open a newly created script Expected: one instance of... Read more

0
votes
By Design

Black Squares on Terrain Heightmap after baking with lightmaps

Terrain

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May 01, 2018

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Version/s: 2018.1.0f1

There are visible black texels on some charts of the terrain after baking with lightmaps. It is possible to observe that some tesell... Read more

1
votes
Duplicate

[OSX] Video glitching when Spatial quality is set to high

Video

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Apr 28, 2018

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Version/s: 2017.3.1p4

To reproduce:1. Build and run project for Mac Standalone2. Click "Big video" button3. Notice that video is glitching Reproducible: 2... Read more

0
votes
By Design

[SpriteShapeProfile] PolygonCollider2D doesn't adapt to shape when new S...

2D

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May 02, 2018

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Version/s: 2018.1.0f2

PolygonCollider2D doesn't adapt to shape when new SpriteShapeComponent is created. Steps to Reproduce:1. Open the "SampleScene" from... Read more

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