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GameObject gets stuck in the track's Mesh Collider when the GameObject i...
How to reproduce:1. Open the user's attached "cosmic_project.zip" project2. Open the "TestScene1" Scene3. Enter Play Mode4. Hold the... Read more
Text from physical keyboard doesn't type when input field was selected w...
Reproducible on 4.6.5, 4.6.6;Works fine on 4.6.4; Repro steps:1. open project "gui textfield.zip";2. build to WSA and build and run ... Read more
Prefabs using "Hybrid Convert To Entity" component are visible in the Ga...
How to reproduce:1. Open project "CubeGameView.zip"2. Enter Play Mode3. Observe the Game view Expected result: Cube is not in the Ga... Read more
[Memory Profiler] Memory Profiler supposedly captured a 0.5 GB big strin...
How to Reproduce:1. Open an empty Project, install the Memory Profiler and Import the attached snapshot file2. Open the snapshot Exp... Read more
Console Errors when Accessing an In-Editor Tutorial Page
Reproduction steps:1. Open the user’s attached project2. Open “Assets/Scenes/BoundsControlExamples” scene3. Open “Assets/Tutorial 1”... Read more
NullReferenceException in ScreenSpaceAmbientOcclusion.AddRenderPasses af...
Steps to reproduce: Open attached project Open Window > Asset Management > Addressables > Groups In Addressables Groups win... Read more
[Scene]m_RootOrder order being saved as a PrefabModification within the ...
Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -&... Read more
Mobile Notification Settings are not saved
Reproduction steps:1. Open "case_1114987-TestNoti.zip" project2. Open the Project Settings -> Mobile Notification Settings3. Chan... Read more
Unlit Shader uses more than 100MB of memory when in Player
How to reproduce:1. Open the attached project "Shader_Variant_Chunking_Repro.zip"2. Open Assets/Scenes/Main.unity3. Build And Run th... Read more
[HDRP] Material upgrader breaks standard transparent materials
Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce:1) Open attached scene or create an empty standard pipeline project along with... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- Long Sprite names are not truncated in the Inspector window name label and the preview labels when a Sprite with a long name is selected
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables