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0
votes
Won't Fix

Custom grass prefab is colored red when painted on a Terrain and added a...

Terrain

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Sep 06, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'project-1182330.zip' project2. In the Hierarchy window select 'Terrain'3. In the Inspector wi... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

Image with gradient Shader Graph set to its Material disappears when res...

Package: Shader Graph

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Dec 27, 2021

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Version/s: 12.1.3

How to reproduce:1. Open the user's attached "SGSample" project2. Build and Run the "SampleScene" Scene3. Resize the Player window E... Read more

0
votes
Fixed

[Android] App on Android 12 crashes when connecting Bluetooth headphones...

Android

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Sep 08, 2022

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Version/s: 2020.3.35f1

Reproduction steps:1. Open the user's attached "Sound.zip" project2. Build and Run for Android3. On the device, bring the app to the... Read more

0
votes
Fixed

Missing Prefab GameObject is moved to InitTestScene during test run

Scene Management

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Apr 08, 2022

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Version/s: 2021.2, 2021.2.0a11, 2022.1, 2022.2, 2022.2.0a10

Reproduction steps:1. Open attached project "UpgradeProjectTestTemplate.zip" and scene "MissingPrefab"2. In Hierarchy window, observ... Read more

0
votes
Fixed

Editor hangs when GameObject is dragged down and released when blue line...

Scene Management

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Aug 01, 2022

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Version/s: 2022.2.0b3, 2023.1.0a5

1. Create a new project2. Create a scene3. Add a GameObject to the scene4. Drag it down and release when a blue line appearsResult: ... Read more

1
votes
Fixed

Secondary Cameras with RenderTextures do not render Lighting

Camera

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Apr 20, 2017

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Version/s: 5.6.0f3

If more than one Camera is set to render texture, then Spot Lights and Point Lights in any of the secondary Cameras will have no eff... Read more

0
votes
Fixed

[WSA] UWP platform memory leak on empty project

Windows Store Apps

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Jun 15, 2016

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Version/s: 5.3.5p1

Reproduced on 5.3.5f1, 5.3.5p5, 5.4.0b23. Not reproducible on 5.3.4f1. Repro steps:1. create an empty project.2. build to WSA Univer... Read more

0
votes
Fixed

[HDRP] Material upgrader breaks standard transparent materials

Package: Scriptable Render Pipeline HD

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Sep 25, 2019

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Version/s: 7.0.1

Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce:1) Open attached scene or create an empty standard pipeline project along with... Read more

0
votes
Fixed

Crowd.Proximity.Collect takes a long time with idle agents

AI

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Jun 02, 2015

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Version/s:

Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d.c... Read more

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