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0
votes
By Design

Lightmap is incorrect in Standalone with all LodGroups except Lod0

Shadows/Lights

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Jul 13, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open attached project "LightmapST.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe the Game view 4. ... Read more

0
votes
Fixed

[Metal][iOS] GPU crash on shader warmup with INSTANCING_ON keyword when ...

Metal

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Jul 13, 2020

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Version/s: 2019.4, 2019.4.2f1, 2020.2

How to reproduce: 1. Open the attached 'SDGPUHang.zip' project 2. Make sure that Metal Editor Support and Metal API Validation are o... Read more

0
votes
Duplicate

Collision geometry is not applied correctly to a Tilemap when Composite ...

Physics2D

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Jul 13, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.2

How to reproduce: 1. Open the user's attached "TilemapCollisionBug.zip" project 2. Open the "SampleScene" Scene (Assets folder) 3. ... Read more

1
votes
Fixed

[URP] [Speedtree] SpeedTree7/SpeedTree8 shaders are not SRP batcher comp...

Package: Scriptable Render Pipeline Universal

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Jul 14, 2020

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Version/s: 10.0.0-preview.10

How to reproduce: 1. Create a new URP template project 2. Navigate to Packages/Universal RP/Shaders/Nature and select SpeedTree7/Spe... Read more

0
votes
Fixed

LightProbe asset data is replaced by the currently opened Scene values w...

Progressive Lightmapper

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Jul 14, 2020

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Version/s: 2019.3.0a12, 2019.4.0f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "LightProbe32" 2. Inspect the LightProbe assets, located in the "Scen... Read more

1
votes
Fixed

Editor crashes on PhysicsContacts2D::EndContact when exiting Play mode a...

Physics2D

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Jul 14, 2020

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Version/s: 2019.3.8f1, 2019.4, 2019.4.3f1, 2020.1, 2020.2

Reproduction steps: 1. Open the attached "case_1262936.zip" project 2. Load the "SampleScene" and enter Play mode 3. Click twice the... Read more

0
votes
Fixed

Particle System is not rendering when CommandBuffer.DrawRenderer() is us...

Visual Effects - Legacy

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Jul 14, 2020

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Version/s: 2019.3.10f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open attached project "URPBugReport.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Scene or Game v... Read more

0
votes
Fixed

Seam stitching causes a hard crash with Progressive CPU/GPU and any mesh...

Progressive Lightmapper

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Jul 14, 2020

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Version/s: 2019.4, 2019.4.3f1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1263058" 2. Open the Test Scene 3. Click Window -> Rendering -> Lighting ... Read more

0
votes
Fixed

[macOS] Editor has very low frame rate in a new project

MacOS

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Jul 14, 2020

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Version/s: 2020.2.0a16, 2020.2.0a18

Reproduction steps: 1. Create a new project 2. Try moving around in Scene view or check Editor frame rate in the profiler Unexpecte... Read more

0
votes
Fixed

Platform selection is shared between Player Settings window and Serializ...

IMGUI

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Jul 14, 2020

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Version/s: 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a15

Steps to reproduce: 1. Open empty project 2. Go to player settings and click the Preset icon between the gear and Help icons at the ... Read more

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