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0
votes
Fixed

uGUI Button prefab with transition animation throws "Animator has not be...

UI

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Jul 07, 2014

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Version/s: 4.6.0b12

1. Open attached file "repro_618186.zip"2. Open scene "Untitled"3. Drag button prefab to canvas4. Warning in console "Animator has n... Read more

0
votes
Fixed

Unnecessary white spaces added to project *.sln file when updating monod...

Scripting

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Jul 01, 2014

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Version/s: 4.5.1f3

Quickest to use SourceTree or some other repo management client, but can also be reproduced manually. To Reproduce:1. Create a new p... Read more

0
votes
By Design

Rectransform values are not driven by GridLayerGroup when gameobject wit...

UI

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Jul 08, 2014

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Version/s: 4.6.0b12

To reproduce:1. Open project2. Open "testScene" scene3. Duplicate "ButtonWithImage" GameObject (With "Image (Script)" component)4. D... Read more

0
votes
Fixed

Updating a RectTransform's "position" value no longer updates the anchor...

UI

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Jul 08, 2014

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Version/s: 4.6.0b12

To reproduce:1. Open project2. Open "scene" scene3. Select "Image" gameobject in Hierarchy4. Play scene5. Cube moves, but "Pos x" va... Read more

1
votes
By Design

GL.Clear method alpha color parameter does not work

Graphics - General

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Jul 08, 2014

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Version/s: 4.5.1f3

It does not matter what alpha value the color passed to GL.Clear has. The result is always the same and the spinning object does not... Read more

0
votes
Duplicate

Incorrect results when calling SetActive on WP8 emulator

WP8

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Jul 08, 2014

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Version/s: 4.6.0b12

Calling setActive on a hierarchy of uGUI objects gives bad results on WP8 emulator. In this case disabling the parent object does no... Read more

0
votes
Fixed

RawImage texture cannot be changed after a yield statement in a couroutine

UI

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Jul 09, 2014

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Version/s: 4.6.0b12

To Reproduce:1. Open 'ReplaceImage.cs' in the attached project remove the first (WWW) line in the coroutine, change the last line to... Read more

0
votes
Not Reproducible

GUILayout defaults to ExpandHeight on Windows Phone 8 Emulator

WP8

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Jul 08, 2014

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Version/s: 4.6.0b12

Steps to reproduce:1. Create script with the following lines:void OnGUI(){GUILayout.BeginArea(new Rect(80, 10, Screen.width - 160, S... Read more

0
votes
Fixed

Creating an asset produces an error and crashes the editor

Assets Management

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Jul 09, 2014

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Version/s: 4.5.1f3

Open the Example1.scene; the repro steps are:- Drag and drop the "Dict" script on top of the "Dict" object.- Press Ctrl-S to save th... Read more

0
votes
By Design

AddObjectToAsset doesn't serialize an object inside the asset

Assets Management

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Jul 09, 2014

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Version/s: 4.5.1f3

Open the Example1.scene; do the following:- Drag and drop the "Dict" script on top of the "Dict" object.- Press Ctrl-S to save the s... Read more

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