Search Issue Tracker
By Design
Votes
0
Found in
4.6.0b12
Issue ID
618392
Regression
No
Rectransform values are not driven by GridLayerGroup when gameobject without image script is duplicated.
To reproduce:
1. Open project
2. Open "testScene" scene
3. Duplicate "ButtonWithImage" GameObject (With "Image (Script)" component)
4. Duplicate of "ButtonWithImage" GameObject is placed correctly
5. Duplicate "ButtonWithoutImage" GameObject (Without "Image (Script)" component)
6. Duplicate of "ButtonWithoutImage" GameObject is placed incorrectly. Values of "Rect Transform" component are wrong.
Workaround: Correct values of "Rect Transform" on duplicate can be set manually.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment