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[Android][iOS] Normalmap scale is ignored on mobile devices
Steps to reproduce: 1) Download attached project 'delme012345.zip' and open in Unity.2) Build and run project on a device.3) Compare... Read more
[Performance] Changing text color through animation is extremely slow co...
To reproduce: 1. Open attached project2. Open the profiler3. Open the scene "Scene_With_Issue"4. Play the scene5. Press one of the U... Read more
NamedPipeClientStream freezes/crashes editor when entering or leaving pl...
Steps to reproduce:1. Launch ConsoleApplication release2. Open unity project3. play scene 'Main'4. stop and enter play mode for a fe... Read more
[WSA] Universal 8.1 with generated C# projects fails to deploy
Steps to reproduce:1. Open any project2. Build WSA Universal 8.1 SDK project with enabled C# projects3. Open VS solution and try to ... Read more
Rigidbody2D with interpolation set to interpolate has wrong rotation whe...
Steps to reproduce: 1. Open attached project2. Open scene "Rotate Test"3. Run scene4. Click any of the Rotate buttons and notice tha... Read more
Browser Out of memory error when loading asset bundles
-e: Firefox 32-bit ran out of memory with the following error, when loading an asset bundle:"The browser could not allocate enough m... Read more
[iOS] Texture sampling incorrect on iPhone 6
Steps to reproduce:1) Open the attached project.2) Build for iOS.3) Run the build on a device via Xcode.4) Press the 'Bigger' UI but... Read more
Rotating device while calling TrailRenderer.Clear() will result a crash ...
1. Build & Deploy my attached project to iOS 9 device.2. In-game enable Call Clear() checkbox3. Right after that rotate deviceNo... Read more
Audio assets are significantly larger in runtime memory compared to olde...
Audio assets are significantly larger in runtime memory compared to older Unity versions. To reproduce:1. Open attached project2. Ru... Read more
Prefab Utility changes unrelated field of prefab
Reproduction steps:1. Open the attached project.2. Select "Assets > Resources > Weapons > Weapon421" prefab.3. Change "Tier... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Exceedingly long wait when importing large audio file
- TextMeshPro text input's caret is flickering when Line Mode is set to Multi Line and text is selected
- Can’t delete gradient keys with Mac keyboard or context menu options
- Editor freezes for a few minutes when closing or switching a VFX window that was opened in a previous project
- UI Overlaps when switching Render Pipeline Asset for different Quality Levels in Quality Project Settings