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[MacOS] Moving tabs along the menu bar causes them to flicker and disappear
Steps to reproduce: 1. Create a new project 2. Move any tab to separate it from the editor window 3. Drag the window by the top bar... Read more
Prefab is not rendered properly in Prefab Editing mode when LWRP is used
How to reproduce: 1. Open attached Unity project "ZLife" 2. Select any Prefab and drag it into Scene --notice, that prefab is render... Read more
PlayerPrefs don't get saved in a WebGL build
How to reproduce: 1. Open the attached "case_1140820-WebGL_PlayerPrefs_Bug" project 2. Switch platform to WebGL and build using Buil... Read more
Version Control/Version Control Changeset windows fail to update while i...
How to reproduce: 1. Open the attached project ("ProviderSubmit".zip") and set it up to use Perforce's version control 2. Enter Play... Read more
Android x86 architecture APK fails to build with IL2CPP
To reproduce: 1. Open empty project 2. Build an APK with IL2CPP and x86 selected --Build fails Reproduced with: 2019.2.0a7, 2019.2... Read more
[MAC] The Windows that are behind the editor are not brought to the fron...
How to reproduce: 1. Create a new Project 2. Open the Project Settings Window 3. Resize the Editor Window so it is not Full Screen 4... Read more
[iOS]Render time is increased everytime a copy is created using Soft Masks
How to reproduce: 1. Open the attached project 2. Build for iOS and deploy the Xcode project to the iOS device 3. Press "Create co... Read more
Cannot enter Play mode due to Compile errors although none are shown in ...
How to reproduce: 1. Open the attached "BugRepro.zip" project 2. Clear the Console window 3. Try to enter Play mode -- Cannot enter ... Read more
[Android] Multiple cameras on the split screen are not being rendered wh...
To reproduce: 1. Download and open LWRP Multi-Camera Black On Android.zip 2. Build it on android device 3. Notice that only one came... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects