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Custom Inspector creates a List of Objectfields incorrectly
Reproduction steps:1. Open the user’s attached project (“CustomInspectorRepro”)2. Open the “Assets/Scenes/SampleScene.unity” scene3.... Read more
Texture2D.GenerateAtlas returns true with a list of returned rectangles ...
Reproduction steps: Open the attached project “GenerateAtlas-unity.zip” Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the ... Read more
Hidden Overlays are reappearing after relaunching the Unity Editor
How to reproduce:1. Open the project “Overlays” or create a new one2. Hide the Overlays in the Scene View by unchecking the Overlay ... Read more
Font Asset pulls all fonts with the same family name as dependencies
How to reproduce:1. Open the user-attached project “My Project”2. In Assets/Fonts select “Metropolis-Black.ttf”3. On the Toolbar, cl... Read more
The playstation controller's UI confirmation button is Square, instead o...
How to reproduce:1. Open the attached project “Test.zip“2. Open the “SampleScene“ Scene3. Enter the Play mode4. Connect a PS4 “DualS... Read more
[VFX Graph] Output Mesh having negative Base Color channel results in bl...
How to reproduce: [Reproduced on HDRP] Create a new VFX Graph Create Output Mesh Set Base Color X channel to -1 Observe that Scene V... Read more
[URP] All Pixel lighting variants are stripped in the mobile player when...
How to reproduce:1. Build the attached project “LightIssue.zip” on a mobile device2. Observe the ground Expected result: Light is vi... Read more
Material.HasTexture/HasProperty returns true for non-existent property a...
How to reproduce:1. Open the user-attached project “ShaderPropertyBug”2. Enter the Play Mode3. Observe the Console Expected result: ... Read more
GPU Usage Hierarchy columns in the Profiler window change when scripts a...
Steps to reproduce:1. Open the user’s attached project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open Window > Analysi... Read more
Crash on mdb_cursor_next when opening a project with a corrupted file
Reproduction steps:1. Open the attached “repro-project” Expected result: The project opens successfullyActual result: The Editor cra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row