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Instantiating a prefab in a scene with InstantiatePrefab does not set sc...
Reproduction steps:1. Download user's project and open in Unity2. Open scene "P1"3. Select "Obj1" in Hierarchy4. Press "Clone Right"... Read more
[PLM] Converged lightmap results are not cached
In Progressive Lightmapper, converged lightmaps with Auto mode enabled are not written to GI cache. Therefore all the lightmaps need... Read more
Screen.SetResolution set to FullScreenMode.MaximizedWindow does not keep...
Reproduction steps:1. Open the attached project "change-mode.zip";2. Go to the build settings and build the project for MacOS;3. Run... Read more
[TextMeshPro] Selecting text in a Rotating TextMesh Pro InputField is w...
How to reproduce:1. Open given Unity project2. Enter "ReproScene" scene3. Enter Play Mode4. Select some text in the Unity InputField... Read more
Physics.CapsuleCastNonAlloc returns incorrect results with a Concave Mes...
Reproduction steps:1. Open the attached project "New Unity Project (5).zip";2. Open the demo scene;3. Enter a play mode and select C... Read more
"Root Asset with id 0 not valid!!" Error occurs on upgrading a project f...
Error occurs after upgrading a project created with 5.5 to 2018.1 to 2018.2.0b2 Unity version Steps to Repro:1. Create a new project... Read more
[Timeline] Root motion offsets are ignored with when using Generic anima...
To reproduce:1. Open user's attached project2. Enter Play mode Expected: Root motion offset should allow the model to carry on from ... Read more
[Windows] Zapis crashes when executing a method from DLL
To reproduce: 1. Download project from a link and open in Unity2. Open "Main" scene3. Enter Play mode4. Press "Sudoku 3x3" button Ex... Read more
[Shuriken] "ArgumentException" is thrown on console when editing points ...
"ArgumentException" is thrown on console when editing points on the line in "LineRenderer" component Steps to Reproduce:1. Create a ... Read more
Editor crashes on Play when using .NET 4.6 on specific project
Reproduction steps:1. Open the user's attached project;2. Try to play the main scene. Actual results: The project crashes without an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UITK Controls] Non text InputField can't be reset by API
- Control Scheme name field has no character limit, causing “Add Control Scheme” window to expand if name is too long
- Prefab variants do not keep the values of linear drag and angular drag while upgrading the project from Unity 6000.0
- UI Toolkit Debugger Pick Element does not react to the Burst Inspector window when hovering over the Burst Inspector window
- Some buttons in the Burst Inspector window crop the button text from the left side making it unreadable when the window is smaller, and the window has to be almost fullscreen for the full button text to show