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0
votes
Fixed

[MacOS] Rendering of ParticleSystems can be corrupted when also renderin...

Package: Scriptable Render Pipeline Universal

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Jun 29, 2020

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Version/s: 9.0.0 - preview.14

How to reproduce: 1. Open user-submitted project (MetalParticlesGlitch.zip) 2. Open the SampleScene 3. Build and run the player Exp... Read more

0
votes
By Design

[IL2CPP] Build fails when using new project with default settings

IL2CPP

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Jun 30, 2020

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Version/s: 2018.4, 2020.1.0b13, 2020.2

Reproduction steps: 1. Open project "IL2CPP.zip" 2. Go to File -> Build Settings 3. Press Build Expected result: Project builds suc... Read more

0
votes
Fixed

uGUI package has unenforced IMGUI dependencies that cause console errors

Package: UGUI

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Jul 01, 2020

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Version/s: 1.0.0

Reproduction steps: 1. Open attached project "TestManifest.zip" 2. Observe Console window Expected result: No errors Actual result:... Read more

0
votes
Fixed

[Vulkan] Player settings window turns black on clicking "+" button with ...

Vulkan

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Jul 01, 2020

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Version/s: 2018.3.0a1, 2018.4, 2019.3, 2019.4, 2020.1.0b10, 2020.2.0a12, 2020.2.0a17

Player settings window, Project Window, Scene view and Hierarchy turns black on clicking "+" button with Vulkan Graphics APIs. Step... Read more

0
votes
Fixed

Creating a Prefab from drag operation does not handle missing scripts gr...

Scene Management

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Jul 01, 2020

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Version/s: 2020.2.0a17

Steps: 1. Create a GameObject and assign any script to it 2. Make a prefab out of this GameObject and left an instance in the Hierar... Read more

0
votes
Fixed

Crash on GetColorBlockColors when entering Play mode in a specific scene

Texture

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Jun 21, 2020

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Version/s: 2019.3.0a10, 2019.4, 2019.4.1f1, 2020.1, 2020.2

Reproduction steps: 1. Open the attached project ("1257655.zip") 2. Open "clothing" scene 3. Enter Play mode Reproducible with: 201... Read more

0
votes
Fixed

UnityLinker.exe crash while building with IL2CPP when using a FSharp.Cor...

IL2CPP

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Jun 29, 2020

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Version/s: 2018.4, 2020.1.0b13, 2020.2

Steps to reproduce: 1. Open user's attached project "Delete me.zip" 2. Build it using IL2CPP scripting backend 3. Notice the errors ... Read more

0
votes
Duplicate

Spikes in CPU Usage are observed when Particle System is used with URP a...

Package: Scriptable Render Pipeline Universal

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Jun 22, 2020

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Version/s: 7.4.1

Reproduction steps: 1. Open the project "MeshParticleTest - URP" from the attached archive "MeshParticleTests.zip" 2. Open the scene... Read more

0
votes
By Design

Shader effect with specific view disappears when multiple materials in s...

2D

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Jun 30, 2020

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Version/s: 2018.4, 2019.4, 2019.4.1f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "OldSkewShader.zip" and scene "SampleScene" 2. In Scene view, zoom in/out and observe "p... Read more

0
votes
Fixed

[URP] 7.5.0 package does not work in 2019.3.2f1 due to 'ScriptableCullin...

Package: Scriptable Render Pipeline Universal

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Jul 01, 2020

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Version/s:

steps: 1. open any universal RP project in a unity version >= 2019.3.2f1 and < 2019.3.4f1 2. upgrade to 7.5.0 repro: 2019.3.2f1 no ... Read more

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