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IPrebuildSetup is executed for editor assemblies that share the same nam...
Steps to reproduce:1. open attached project2. run playmode tests Actual: 4 logs printed stating that both editmode and playmode setu... Read more
Progressive Lightmapper generates lower resolution shadows on terrain de...
How to reproduce:1. Open user-submitted project (TerrainVSPlane.zip)2. Open scene "SampleScene.unity"3. Bake Lighting using Progress... Read more
WorldPos is not passed to SurfaceShader when Camera rendering path is se...
How to reproduce:1. Open given Unity project2. Enter "SampleScene" scene3. Make sure that your rendering path in the Main Camera is ... Read more
[IAP] "TypeLoadException" occurs while using "UnityEngine.Purchasing"
Updated package 2.0.3 added to package manager, which should fix SImpleJson load issue when users upgrade from 2.0.1 to 2.0.3. Added... Read more
[Hololens]Captured video/Image is unable to save in the gallery of Hololens
Captured video/Image is unable to save in the gallery of Hololens. Steps to repro:1. Open the attached project > Switch to Univer... Read more
Different number of Assembly compilations depending whether Asset Refres...
To reproduce:1. Open the user's attached project2. Open the "Sample Scene" under Assets\Scenes3. Build it using the menu from the to... Read more
[Package Manager] ArgumentException on selecting subfolders of "Packages...
ArgumentException is thrown on a console while selecting folders inside "Packages" folder from Two Column Layout project tab. Steps ... Read more
Steam overlay artifacts appear in the Visual Studio opened from within U...
To reproduce:1. Import the Steamworks package to an empty project2. Add the SteamManager.cs from "Assets\Scripts\Steamworks.NET" to ... Read more
[XR] Editor freezes when using ARCore instant preview on Mac
[XR] Editor freezes when using ARCore instant preview on Mac Steps to reproduce : 1) Open the attached project or download from http... Read more
[Android] SystemInfo.systemMemorySize returns the incorrect value for On...
To reproduce:1. Open project2. Build and run on Android on One Plus 5 or Samsung S9+3. Notice that:-On a Samsung S9+ (model number: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes