Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.2.0b2
Issue ID
1035699
Regression
No
[Hololens]Captured video/Image is unable to save in the gallery of Hololens
Captured video/Image is unable to save in the gallery of Hololens.
Steps to repro:
1. Open the attached project > Switch to Universal Windows Platform in the Build Settings.
2. Enable Virtual Reality Supported under Player Settings > Add Windows Mixed Reality to the list of SDK's.
3. Add Windows Mixed Reality to the list of SDK's > Build the project to a folder destination.
4. Deploy the .sln project to the device.
5. Enter scene "Video Capture" > Start recording a video by tapping on "info" text > Stop recording a video by tapping on "info" text
6. Find the video file on disk under "User Files\LocalAppData[package_name]\LocalState.
Expected Result:
The video appears in the target folder and can be downloaded/saved from WebB and viewed.
Actual Result:
The video does not seem to be getting saved when using the WebcamMode.VideoMode API scene. Cannot find the file on the filesystem anywhere and not showing up in 'Photos' app gallery.
Reproducible on:
2018.2.0b2, 2018.1.0f2, 2017.3.0f3 .
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (2018.2.X):
XR Management has evaluated this issue and determined that it does not meet our current bug severity threshold. If you would like your issue to be reviewed again, please re-submit your bug.