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[PLM] Instances don't cast shadow after creating a new Area Light
Steps for reproduction:1) Create a new scene2) Create a lightmap static cube and a plane3) Delete all the lights4) Create a new Area... Read more
[Shuriken] Trail Renderer doesn't disappear when gameobject is dragged
Trail Renderer doesn't disappear when gameobject is dragged Steps to Reproduce:1. Create an Empty GameObject2. Add TrailRenderer Com... Read more
Built-in icons assigned to a GameObject are set back to the default icon...
How to reproduce:1. Add an empty GameObject to the scene2. Change the Icon to a green label in the inspector3. Close Unity4. Open th... Read more
Reference to HttpClient() statement is not found in VS2017
How to reproduce:1. Open attached Unity project "HttpConflict"2. Load NewBehaviourScript.cs script3. Hover mouse on HttpClient() sta... Read more
Object can't be turned into a prefab when it has a Playable Director com...
Steps to reproduce:1. Open Test scene from Timeline.zip project2. Select Cube object from hierarchy3. Try dragging cube to the Proje... Read more
When executing the unity setup unattended, an empty folder is created in...
To reproduce:Launch Unity Setup from terminal unattended with install location set to somewhere else than just Home, for example:./U... Read more
[UWP] Reference Rewriter fails when referencing Unity.Cecil.dll
Steps to reproduce:1. Download 1031094_repro.zip2. Switch platform to UWP3. Build project4. Observe the error in the Console window:... Read more
[OSX] Enabling GPU Instancing results in shader glitches in Scene view
Steps to reproduce:1. Open attached project2. Enable GPU instancing on shader "Leocities_Tileable_SetA"3. Rotate around in the Scene... Read more
[DirectX] Graphics.CopyTexture() freezes the Editor when Texture Quality...
To reproduce: 1. Open the project, attached by the user (CopyTextureRepro.zip)2. Open the "Test" scene3. In the Quality Settings, se... Read more
[WebGL] Application.persistentDataPath returns different paths every tim...
To reproduce:1. Open project2. Build and deploy to itch.io3. In credits menu, click bottom left for a secret button that shows more ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
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- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes