Search Issue Tracker

0
votes
Fixed

[Stacks] Deleting a stack node and then undoing throws Null Reference Ex...

Package: Shader Graph

-

Jun 29, 2020

-

Version/s: Master (2d1f12662e)

Only reproduces in 20.2, does not reproduce in 20.1 Repro steps: 1. Open a shadergraph 2. Delete a stack node 3. Undo Expected resu... Read more

0
votes
Fixed

[Shadergraph] All shadergraph shaders fail on GLES2 with "undeclared ide...

Package: Shader Graph

-

Jun 29, 2020

-

Version/s: Master (2d1f12662e)

Repro steps: 1. Use Universal RP 2. Set your graphics API to GLES2 3. Open a shadergraph and create a preview node Expected result: ... Read more

0
votes
Fixed

Animation Rigging with Humanoid rig: MultiAim constraint moving the anim...

Animation

-

Jun 29, 2020

-

Version/s: 2019.4.0f1

Humanoid retargeting introduces offsets when using Animation C# Jobs. This can be reproduced with a nested humanoid character for w... Read more

0
votes
Duplicate

[Shadergraph] Enum keyword display names and number of entries changing ...

Package: Shader Graph

-

Jun 29, 2020

-

Version/s: 7.3.1

Repro steps: 1. Create a universal lit / PBR graph 2. Create a new Enum keyword 3. Save the graph 4. Create a material with the shad... Read more

6
votes
Fixed

[InputSystem][Android] Touch.isInProgress gets stuck when multiple touch...

Package: Input System

-

Jun 17, 2020

-

Version/s: 56e5c49289402898806927c1783d265f4989b9cc

Steps to reproduce: 1. Select scene "TestScene" 2. Build & Run on Android 3. Select "Touchsceen" from device list at the top 4. See... Read more

1
votes
Fixed

Unity is trying to detect android sdkmanager in a wrong path when using ...

Mobile

-

Jun 17, 2020

-

Version/s: 2020.1.0b12

Steps to reproduce: 1. Install Android Studio 3.6.1 2. Install Andoid SDK using it 3. Open Unity 4. Set platform to Android 5. Unde... Read more

0
votes
Fixed

Android build fails when "Android SDK Command-line tools" is not install...

Mobile

-

Jun 17, 2020

-

Version/s: 2020.1.0b12

Steps to reproduce: 1. Download Android Studio (in this case 3.6.1 was used) 2. Download Android SDK as you normally would 3. Open ... Read more

0
votes
By Design

[InputSystem][iOS] List of active touches gets cleared if there are more...

Package: Input System

-

Jun 18, 2020

-

Version/s: 56e5c49289402898806927c1783d265f4989b9cc

Steps to reproduce: 1. Select Scene "TestScene" 2. Build & Run on iOS 3. Select "Touchsceen" from device list at the top 4. See tha... Read more

0
votes
Fixed

[InputSystem] No errors are thrown when trying to use EnhancedTouch when...

Package: Input System

-

Jun 18, 2020

-

Version/s: 56e5c49289402898806927c1783d265f4989b9cc

Steps to reproduce: 1. Check 'ReflectDevicePropertiesScript.cs' to see that the "EnhancedTouchSupport.Enable();" line is commented ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.