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[Deferred] Halo is visible through object if scene contains particle sys...
Steps to reproduce: 1. Open attached project "835710.zip"2. Open scene "BugRepro/Halo" and run it3. Notice that halo is visible thro... Read more
Sprite flickers with fragments of sprites that are on its side in the sp...
To reproduce:1. Open the project attached by the user2. Move the scene around and notice green fragments flickering on the sides of ... Read more
[Editor] Assets don't import properly between the betas
- Projects created in 5.5.0b3 and opened in b4 or b5 don't import the materials properly (icon missing, materials can't be found whe... Read more
[WSA] GUID of firstpass-metro-vs2013 assembly is used for firstpass-wind...
Steps to reproduce: 1. Open any unity project (or create new one)2. Switch to WSA platform3. Open Build Settings4. Choose:- SDK: Uni... Read more
When local device is set to Oculus, sound only plays when one of the tit...
How to reproduce:1. Open the attached project "VR Playground 833706v2 .zip"2. Open and play MainMenu scene3. After scene fades in, s... Read more
Editor Crash on window resume
Unity was open on the Persistent scene of the project, the profiler window was also open on another monitor. After scrubbing through... Read more
CommandBuffer.Blit() with no custom shader doesn't match CommandBuffer.B...
To reproduce:1. Open attached project2. Open the scene named "Blit_WILL_blit.unity" and click play, and observe that an image appear... Read more
Scene.name and Scene.isValid have incorrect values when a scene is retur...
When a scene is returned with SceneManager.GetSceneByName, its properties (Scene.name and Scene.isValid) return foul values. Steps t... Read more
Tabs become inactive when transition in "Animator" has "Exit Time" enabl...
Steps to reproduce:1. Open "WindowTabsInactive" project2. Open "Animator" tab3. Select transition from "Any State" to "New Animation... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List