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"Runner Game" Template - ALLOC_TEMP_TLS Errors and Warnings when opening...
How to reproduce:1. Create a new project using the "Runner Game" template2. Start and follow through the "Get Started" tutorial unti... Read more
"Runner Game" Template - Outdated instructions in Setup Unity Ads tutorial
How to reproduce:1. Create a new project using the "Runner Game" template2. Start and follow through the "Setup Unity Ads" tutorial ... Read more
"Runner Game" Template - Create Your Own Level Tutorial workflow is broken
How to reproduce:1. Create a new project using the "Runner Game" template2. Start and follow through the "Create Your Own Level" tut... Read more
unable to select all text when using \r escape character
repro steps: 1. Add label in ui builder2. Set multiple lines of text and add a \r at end of first line3. Try to select all the text ... Read more
Camera Preview is missing
Steps to reproduce: Open a project Select a camera in the scene A floating camera preview window should be visible on top of the Sce... Read more
[Quest] FFR doesn’t work with OpenGES3 when built on Oculus Quest
Reproduction steps: Open the user’s attached project (“T1372030_FFR.zip“) Open the “/Assets/FFRRepro.unity” Scene Build and run on a... Read more
[UI Builder] VisualElement has set flex-grow and background-color defaul...
How to reproduce:1. Create a new Unity project2. Got to Window >UI Toolkit > UI Builder3. Add a VisualElement container to the... Read more
New Input System inconsistency when using Delta mouse over position
Reproduction steps: Open the user’s attached project Enter the Play Mode Click the left mouse button in the Game window Expected res... Read more
[Quest 2] Dots Project Crashes on Oculus Quest Startup when Netcode is used
Reproduction steps: Open the user’s attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Go to File > Build Setting... Read more
[Quest] Game freezes in VR when switching from Scriptable RP to Built-in...
Reproduction steps:1. Open the user’s attached project (“VrBuiltinBugReport.zip“)2. Connect the Quest device with Oculus Link3. Ente... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS