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Fixed

Fixed in 2022.3.6f1, 2023.1.5f1, 2023.2.0b3, 2023.3.0a1

Votes

0

Found in

2022.2.0a3

2022.2.0b15

2023.1.0a19

2023.2.0a1

2023.3.0a1

Issue ID

UUM-19254

Regression

Yes

[UI Builder] VisualElement has set flex-grow and background-color default inline styles when created in UI Builder

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How to reproduce:
1. Create a new Unity project
2. Got to Window >UI Toolkit > UI Builder
3. Add a VisualElement container to the Viewport
4. In the Inspector > Inlined Styles > Flex observe the Grow value

Expected result: flex-grow value is equal to 0
Actual result: flex-grow value is equal to 1

Reproducible with: 2022.2.0a3, 2022.2.0b15, 2023.1.0a19
Not reproducible with: 1.0.0-preview.18 (2020.3.42f1), 2021.3.14f1, 2022.1.23f1, 2022.2.0a2

Note: Background color is also made transparent by default

  1. Resolution Note (fix version 2023.3.0a1):

    Fixed UUM-19254 @laila-chammaa:
    UI Toolkit: Added an option to the library's settings that will allow the user to use a blank VisualElement by default when adding from the library.

  2. Resolution Note (fix version 2023.2.0b3):

    Fixed UUM-19254 @laila-chammaa:
    UI Toolkit: Added an option to the library's settings that will allow the user to use a blank VisualElement by default when adding from the library.

Comments (1)

  1. vallis_unity

    Nov 25, 2022 13:18

    I strongly disagree with this reasoning. These style overrides are inline and so override everything in both the default stylesheets and ALL user stylesheets. It's extremely easy to miss these inline styles on a VisualElement in the builder when putting together a complex nested hierarchy of objects.

    Surely if you want these styles to be the default for all VisualElements then that should be set in the unity stylesheets so that they can be overriden at a project level when required, not set inline on each object.

    I'm currently dealing with this by searching all uxml files in my project for style attributes regularly because despite being painfully aware what is happening it's all to east to forget to unset all on a new element while authoring new UI.

    I hope you will reconsider the approach taken here.

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