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MonoManager access violation when executing method in batch mode from ba...
When creating a project entirely from batch mode, and then trying to launch it a second time with -executeMethod, the Editor process... Read more
[Renderer] GPU Instancing glitches out mesh particles when a standard pa...
Repro steps: 1. Open Scene1 from the attached project.2. Drag the AssignMe material from the project window onto the particle system... Read more
Faulty overlapping lightmap UV warnings with non-overlapping UV2 channel...
Issue:Unity posts warning messages to the console about UV Overlap even though my models do not have overlaps in their UVs. Resoluti... Read more
Memory use increasing with repeated Scene loading/unloading
Steps to reproduce:1. Open attached Unity project (OC link)2. Build for Windows3. Run the build for a few minutes (1-2 is enough)4. ... Read more
[Android][Vulkan] Screen flickering/graphical artifacts appear after cha...
How to reproduce:1. Open attached project "SimpleDynRezTest"2. Build and run on Android device3. Change orientation of phone4. Obser... Read more
SerializedProperty.arraySize is not smallest when multiple objects are s...
To reproduce: 1. Open the project, attached by the tester (ArraySizeBug.zip)2. Select MyObject and MyObject1 assets in the Project b... Read more
[Android][Vulkan] Making Application get out of focus a few times result...
Steps to reproduce:1. Create new project2. Set camera Clear flags to Solid Color.3. Set Graphics API to Vulkan4. Build and run on an... Read more
SceneManager.sceneCountInBuildSettings reports a different numbers of sc...
To reproduce: 1. Open the project, attached by the user (Daniel.zip)2. Open the "pre" scene3. Put "Debug.Log (SceneManager.sceneCoun... Read more
Setting a default layer state in a sub-state machine doesn't make the En...
To reproduce: 1. Open the project, attached by the user (ANIMATOR SUB-STATEMACHINE DEFAULT LAYER.zip)2. Open the "SampleScene" scene... Read more
[Shaders] Reflection probe added to scene affects _LightColor0 value in ...
To reproduce:1. Open project2. Play scene Expected: sphere will be red coloredActual: the sphere is blinking in red and black colors... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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