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5
votes
Fixed

Mouse coordinates are not relative to the game window when getting them ...

Windows

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Jan 23, 2020

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Version/s: 2019.3.0b7, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more

0
votes
Fixed

Crash on AssetsMenu::CanDeleteSelectedAssets when pressing Assets menu i...

Assets Management

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Sep 20, 2016

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Version/s: 5.5.0b3

Steps to reproduce: 1. Create new project.2. Select any scene in Hierarchy3. Press on Assets menu item Crash! Top Stacktrace:0x00000... Read more

0
votes
Won't Fix

TreeView without MultiColumnHeader has no Horizontal Slider

IMGUI

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the attached "19.3.zip" Project2. Open window via TreeView Examples > Simple TreeView3. Resize the windo... Read more

0
votes
Fixed

SkinnedMeshRenderer gets periodically deformed when the Editor is in the...

-

May 18, 2023

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Version/s: 2023.1.0b16

Reproduction steps:1. Open the attached project “DeformedMesh”2. Open the Scene “Assets/Broken Scene.unity”3. Enter the Play Mode4. ... Read more

0
votes
Fixed

[Graphics] Crash when submitting depth with no MSAA

Graphics Device Features

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Aug 30, 2022

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Version/s: 2021.3.8f1, 2022.2.0b6, 2023.1.0a5

[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more

0
votes
Won't Fix

[Android] Input.touchCount returns 2 or less when more than 3 fingers t...

Mobile

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Dec 08, 2016

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Version/s: 5.4.0f3

How to reproduce:1. Create a new project and import the attached package to it2. Build the project on Android3. Put three fingers on... Read more

1
votes
Won't Fix

[VCS] UI lacks a File History window (note: needs plugin changes, UI work)

Version Control

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Sep 14, 2019

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Version/s:

There's no way to view file history in Unity VCS UI today, even in some rudimentary form. Would be useful to have it accessible from... Read more

1
votes
By Design

AnimationClipPlayable.Pause() doesn't pause animations upon entering Pla...

Animation

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Sep 24, 2020

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Version/s: 2018.4, 2018.4.26f1, 2021.1

Repro steps:1. Create a new project2. Import the attached asset package3. Open SampleScene4. Enter Play Mode Actual: The left row an... Read more

0
votes
Fixed

ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...

Package: Input System

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Jan 24, 2020

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Version/s: 2020.1.0a20

1) Open SampleScene in the attached project2) See the debug message in the console. If it's not there, enter playmode.3) In Player s... Read more

0
votes
Fixed

"Invalid allocation label..." errors in the Console when compiling using...

Package: Burst

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Aug 23, 2022

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Version/s: 1.7.3, 1.8.0-pre.2

Reproduction steps: Open the attached project Open the “/Assets/Scenes/SingleRobot.unity” Scene Enter the Play Mode Observe the Cons... Read more

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