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[GearVR] Crash occurs on specific application after quitting to Oculus Home
How to reproduce:1. Open user attached project2. Build and run player to Android3. Wait for a menu to load, press Quit Game and sele... Read more
Humanoid and Timeline combination results in broken Animation when model...
Steps to reproduce:1. Open attached Project2. Load Scenes/SampleScene3. Enter Play Mode4. Observe animations under "With Timeline" E... Read more
[OSX] Build fullscreen mode fails to be exited and loses app focus if en...
To reproduce:1. Open project2. Build and run3. Click green button in app top bar to enter fullscreen mode Expected: fullscreen mode ... Read more
Errors are thrown when model's "Scale Factor" is a high value and the In...
How to reproduce:1. Open attached project "ScaleFactorErrors.zip" and scene "SampleScene"2. In Project window, select "Ball" object3... Read more
RenderPipelineAsset derived classes not serializable when using Runtime ...
To reproduce: 1. Open the project, attached by the user (RenderPipelineAssetDLL.zip)2. Open ClassLibrary1\ClassLibrary1.sln with Vis... Read more
[Profiler] GPU profiling is not recording data for on Mac on Metal
GPU profiling is not recording data for on Mac Steps to Repro:1. Open an attached project or create a new project2. Window > Debu... Read more
Package Manager flickers and changes menu when in playmode
Entering playmode cause Package Manager to refresh and changes to In Project tab. Steps to Reproduce- Create new project (2018.2.0b5... Read more
[TextMeshPro] "TEXT INPUT BOX" title can overlap the "Enable RTL Editor"...
Text Mesh Pro "TEXT INPUT" title can overlap the "Enable RTL Editor" text. Steps to reproduce - Open Unity (2018.2.0b5)- Install Tex... Read more
[TextMeshPro] Changes to sprite asset cause sprite to not be rendered
DescriptionChanges to the sprite import settings cause sprites to disappear from the scene. You need to regenerate the sprite or pla... Read more
Unity crashes upon loading a project when Unity install directory contai...
How to reproduce:1. Add "원하파일" to Unity install parent folder name2. Open Unity using the resulting path3. Create a new project Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation