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0
votes
Fixed

[ScriptUpdater] Script Updater fails to run when importing NGUI package

Scripting

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Sep 21, 2016

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Version/s: 5.5.0b5

Steps to reproduce : - import the NGUI package from the Asset Store and notice the errors https://www.assetstore.unity3d.com/en/#!/... Read more

0
votes
Fixed

Preserve aspect should not show up when there's no sprite

UI

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Sep 21, 2016

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Version/s: 5.5.0b5

Steps to reproduce : - create an Image - remove the Source Image and notice the Preserve Aspect option is still there Read more

0
votes
Fixed

Reset doesn't clear the vertex buffer for Image and Raw Image

UI

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Sep 21, 2016

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Version/s: 5.5.0b5

Steps to reproduce : - create an Image - add a sprite - click on the cog for the component - choose Reset and notice that the imag... Read more

0
votes
Won't Fix

Undo doesn't work for direction in the UI components

UI

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Sep 21, 2016

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Version/s: 5.5.0b5

Steps to reproduce : - create a Slider or a Scrollbar - change the direction - press ctrl + z and notice it doesn't work Read more

0
votes
Won't Fix

[tvOS] Corridor Lighting Example project is not working on AppleTV with ...

tvOS

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Sep 21, 2016

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Version/s: 5.5.0b4

[tvOS] Corridor Lighting Example project is not working on AppleTV with Metal & OpenGLES3 Steps to reproduce: 1. Open new Unity pr... Read more

0
votes
Won't Fix

[Retina] Poor Text quality on Retina display using non-native Screen Res...

UI

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Jul 05, 2016

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Version/s: 5.3.5f1

Reproduction Steps: 1. Open User's project 2. Make builds resizable (PlayerSettings > Resizable Windows) 3. You can use Default Scre... Read more

0
votes
Won't Fix
2
votes
Fixed

[DX11][Linear][Canvas] View is darker when build is running in non-nativ...

DirectX

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Sep 21, 2016

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Version/s: 5.4.1p1

Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Build and run it in no-native fullscreen 4. Notice that view i... Read more

0
votes
Postponed

[Hook] If NetworkIdentity has more than one identical NetworkBehaviours ...

Networking

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Jul 22, 2015

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Version/s: 5.1.2f1

Steps to reproduce: 1. Open attached project 2. Open scene "Resources/SyncVarDebuggingScene" 3. Build and run as host 4. In editor ... Read more

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