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0
votes
By Design

Application.logMessageReceived gives an empty stack trace in release builds

Scripting

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Mar 15, 2016

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Version/s: 5.3.3p1

Reproduction steps: 1) Open attached project 2) Make sure Development Build is not selected 3) Build for Android or OSX or iOS 4) Ru... Read more

0
votes
Fixed

[PolygonCollider2D] Error appears in console when prefab is selected

Physics2D

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Mar 17, 2016

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Version/s: 5.4.0b11

1. Open the attached project and open scene "Scene" 2. Select prefab "GameObject" 3. Notice the error in console Console output: Yo... Read more

0
votes
Fixed

In AnimationWindow, Ctrl-select of master key toggles instead of deselec...

Animation

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Mar 17, 2016

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Version/s: 5.4.0b10

Ctrl-click the "master" key in a group where children keys are partly selected will toggle the children (instead of deselecting them... Read more

0
votes
Fixed

AnimationWindow: unexpected curve when duplicating animated child game o...

Animation

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Mar 17, 2016

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Version/s: 5.4.0b10

Repro step (in 5.4.0b1) - create a game object with an horizontal translation animation - create a child game object with a vertical... Read more

0
votes
Duplicate

[UI Controls] UI texts disppears when importing two assets named x and x.y

UI

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Jun 04, 2015

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Version/s: 5.2.0a1

When Unity loses focus and we come back to Unity, the UI texts are not getting refreshed/rendered properly, if two files named x and... Read more

0
votes
Duplicate

[BuildSettings] Platform descriptions for some modules shows description...

Editor - Other

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Mar 17, 2016

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Version/s: 5.4.0b10

Reproduction steps: 1. Create a new project. 2. Go to "File > Build Settings". 3. Select "Xbox 360" or "PS3" or "PS4" or "PS Vita" p... Read more

0
votes
By Design

[Debug] Running project with attached debugger causes Socket exception i...

CodeEditors

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Mar 17, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Open scene "1" 3. Run it and notice "Thread Start!" message in console 4. Open IPC.... Read more

1
votes
Fixed

[2D Prototype] Sprites from ETC2 atlases are drawn incorrectly when shar...

2D

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Mar 18, 2016

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Version/s: 5.5.0a1

Sprites from ETC2 atlases are drawn incorrectly when they are sharing a Packing Tag with other sprites using ETC1 split alpha channe... Read more

2
votes
Fixed

[GrabPass] Screen flips upside down when using GrabPass, HDR and image e...

DirectX

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Mar 18, 2016

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Version/s: 5.4.0b10

The game view is vertically flipped when the following conditions are met: - The camera renders a material that uses GrabPass. - HD... Read more

0
votes
Won't Fix

UI elements with negative values are not sorted correctly

UI

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Mar 17, 2016

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Version/s: 5.3.4f1

To reproduce the issue follow the steps: 1. Open "UIParticles" project 2. Open "UIParticles" scene 3. Run the scene "UIParticles" 4.... Read more

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