Search Issue Tracker
[DX9] Huge performance spikes when the main camera is selected while in ...
Steps to reproduce: 1. Download project from provided link and open it 2. Open "ChrisTest" scene 3. Open profiler 4. Start play mode... Read more
[VR] Motion Blur image effect shows black bars on sides in non-single pa...
The motion blur image effect renders semi-transparent black bars on the sides of each view in non-single pass stereo rendering. Atta... Read more
Error message on discover attempt emulator
Error message on discover attempt emulator 1. What happened This only occurs on OSX. The error generated is shown below (from Con... Read more
Mac 32 architecture standalone IAP runtime Bug
When trying to initialise at runtime Unity IAP in a 32 architecture with a Mac; Unity's IAP crashes. A workaround for this issue i... Read more
huge UI objects when Canvas render mode is "Screen Space - Camera"
Steps to reproduce (or watch attached gif): 1. Create a new Unity project 2. Add Canvas 3. Set Canvas render mode to Screen Space - ... Read more
Unity throws "iterator==end" error when reading serialized file metadata...
Steps to reproduce: 1. Open attached project -Error appears Results: reading serialized file metadata after loading a scene throws ... Read more
Canvas Scaler doesn't scale Z axis when Canvas render mode is set to "Sc...
Steps to reproduce (or watch attached gif): 1. Open attached project 2. Open "ReproScene" scene 3. Select "Canvas" in the Hierarchy... Read more
Unity can't build to folders outside of project folder
Fix has been pulled to trunk and 5.5 Read more
Scaling camera view which was created by using "Handles.DrawCamera" resc...
When using Handles.DrawCamera to draw camera view on another window, rescaling that window results in a Game view camera scale chang... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
- Changing "PreWarm" parameters on VFX Graph leads to significant performance drops and freeze due to rapid changes in "Total Time"
- Player display resolution changes to the native resolution of the monitor when Player becomes unresponsive
- [Quest] Game View is no longer rendered in the HMD if it's hidden in the Editor when using Meta Link