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CommandBuffer.Blit(RenderTargetIdentifier, RenderTargetIdentifier, Mater...
How to reproduce: 1. Open the attached project 2. Open the "demo.unity" scene 3. Enter Play mode Expected result: Both Render Textu... Read more
Editor freeze and silent crash when using DX12 with Handles.SphereHandleCap
Steps to reproduce: 1. Open User-supplied project (Unity 2019.3a - Handles - DX12.zip) 2. Select in Hierarchy window: "Cube" 3. Move... Read more
[TrailRenderer] Boolean properties are not animated when 'Optimize Game ...
How to reproduce: 1. Open the attached 'Optimized FBX interfere with Timeline Animation Track.zip' project 2. Play 'SampleScene' 3. ... Read more
Crashes on StackAllocator::FreeAllAllocations when trying to edit via Su...
How to reproduce: 1. Open attached project 2. Load scene called Level_Test 3. Click the "Western" scene 4. Click in the Inspector > ... Read more
The error of " 'Light' does not contain a definition for 'SetLightDirty'...
To reproduce: 1. Open QA attached project TestsetLightDirty 2. Build and run 3. See console for errors Actual result: the error ap... Read more
Light2D - Seams present when using 2D point light
When using a point light there are noticeable seams in the textures. Steps to reproduce. - Create a new project with LWRP and 2D ... Read more
[LWRP] Found object is not highlighted in the Scene view while using LWRP
Steps: 1. Open attached project or create a new from Lightweight RP template 2. Open SampleScene 3. Focus "Paint 5G Bucket" in the v... Read more
[Improved prefabs] "MissingReferenceException" is thrown on applying cha...
"MissingReferenceException" is thrown on applying changes through override window when a component is removed. Refer the attached vi... Read more
Models have deformations when they are imported from AssetBundle and Opt...
Steps to reproduce: 1. Open users attached project "Demo.zip" 2. Open Addressables window (Window > Asset Management > Addressable A... Read more
[IL2CPP][macOS] IL2CPP fails to link debug symbols when build name has s...
How to reproduce: 1. Create a new project 2. Go to File > Build Settings > Player Settings 3. Go to Other Settings > Configuration a... Read more
All about bugs
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