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[Shortcut Manager] flythrough mode doesn't work while holding shift in t...
Scene flythrough mode doesn't work while holding shift Steps to Repro:1. Open the attached project or create a new project2. Go to s... Read more
[Editor] User can open multiple console windows while playing in Maximiz...
While playing in Maximize mode user can open multiple console windows. Steps to repro:1. Open the attached project.2. Play the Sampl... Read more
[OSX] [Editor] MissingReferenceException is thrown on canceling "Can't a...
MissingReferenceException is thrown on canceling "Can't add the same component multiple times!" pop-up Steps to Repro:1. Open attach... Read more
[Profiler] "Requested frame does not exist" exception thrown while selec...
"Requested frame does not exist" exception thrown while selected frame goes out of profiler window. It also happens with UI profiler... Read more
[Editor] Rename functionality for search filters doesn't work
Unable to rename search filters by double-clicking or using rename shortcut Steps to Repro:1. Create new or open attached project2. ... Read more
Include more information in InflateType Exception
Include additional information for debugging the Exception thrown in il2cpp's InflateType(), found in Inflater.cs to help debug the ... Read more
[MacOS] Editor crashes while maximizing the Scene viewport repeatedly
Steps to reproduce:1. Create a new Unity project using the High Definition template2. Open the sample scene3. Begin maximising Scene... Read more
[SRP-HD] High Definition pipeline fails to drive Vive HMD
On a Windows PC, Play mode in the Editor fails to render a simple scene into the Vive HMD when the High Definition Render pipeline i... Read more
[LWRP-VR | SPI] LWRP for VR template reveals shadow depth buffer problem...
On Vive using Stereo Instancing with the Light Weight Render Pipeline shadows only appear in one eye, and they are incorrect. It loo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open