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Loading CodeAnalysis.CSharp on NET4.x cause a broken assembly error.
Steps to reproduce: 1. Open original project "CSharpCodeAnalysis20182.zip" 2. Press Play and observe console Expected result: No er... Read more
Game object doesn't rotate exactly by local X and Y values if Z value is...
To reproduce: 1. Create a new project 2. Create a Cube in the Hierarchy 3. Switch to Local axis 4. Set the Cubes transform rotation ... Read more
[Graphics, Textures] SRVs are not correct for Texture2DMSArrays
Steps to reproduce: 1. Open attached project 1. Play the "Sample Scene" 2. Take a RenderDoc capture 3. In the resource inspector nav... Read more
Generating UV2 with UnityEditor.Unwrapping.GenerateSecondaryUVS fails wh...
To reproduce: 1. Open user's attached project ("badUV2Generation") 2. Select "GenerateUV2Test" instance in the Hierarchy window 3. I... Read more
Undo resets "Rect Transform" position to wrong values and Anchors to def...
Reproduction steps: 1. Open "1132207" project 2. Select "Fill" 3. Set "Rect Transform" -> "Left"(-7.5) to '0' 4. Undo 5. Notice tha... Read more
Undo makes a sliders fill area disappear until slider values change
Reproduction steps: 1. Open "1132208" project 2. Select "Fill" 3. Set "Rect Transform" -> "Left"(-7.5) to '0' 4. Undo 5. Notice tha... Read more
[UI] SSDs do not contribute to realtime lightmaps even when Contribute G...
Steps to reproduce: 1. Download the attached project and open SampleScene 2. Navigate to the Lighting Settings window and make sure... Read more
[Realtime GI] Editor throws "Failed opening GI file at relative path" er...
Steps to reproduce: 1. Download the attached project and open SampleScene 2. Navigate to Edit > Preferences > GI Cache and clear th... Read more
RectTransform.GetWorldCorners returns incorrect position when Camera is ...
To reproduce: 1. Open attached project 2. Open Test scene 3. Enter the Play Mode 4. Move the camera around using the WASD keys 5. Ob... Read more
[Hub] Deleted or corrupted projects are not removed from the Projects ->...
Expected result: after "Project path does not exit: ....." pop-up warning the project from the list disappears OR have the ability t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects