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0
votes
Fixed

Default preset is ignored when adding StandaloneInputModule through the ...

Input

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Jun 18, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the user-submitted project ("EventSystem Creation Errors.zip") 2. In the Project Window click on the "Stan... Read more

0
votes
Fixed

[WebGL] Build fails with "IL2CPP compile failed" errors

WebGL

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Jun 18, 2019

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Version/s: 2019.3.0a6

Il2cppcore.dll did not run properly results in failure of WebGL Build Steps to repro: 1. Create a new project 2. File > Build Setti... Read more

0
votes
Fixed

Editor: Assembly icons are not shown correctly.

Scripting

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Jun 18, 2019

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Version/s: 2019.1

Assemblies imported into Unity are showing a blank icon instead of the Assembly icon. Read more

0
votes
Won't Fix

EditorGUI.Popup has limited depth when they are Multi-Level

IMGUI

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Jun 17, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project("Popup_Test") 2. Go to Test > Window 3. In Selection A, try to go to the 20th level o... Read more

0
votes
By Design

The GamePlay is very slow and laggy when running the build through any...

iOS

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May 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Download and open the attached project "LWRP_TEST.zip" 2. In "Player Settings" make sure that the "Target SDK" ... Read more

0
votes
By Design

[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...

Package: Scriptable Render Pipeline Lightweight

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Jun 17, 2019

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Version/s: 5.1.0

To reproduce: 1. Download attached "test.zip" project and open in Unity 2. Open "SampleScene" scene 3. Open Scene View 4. Observe t... Read more

1
votes
Fix In Review

[VR]Editor crashes when Oculus Rift USB connector is unplugged during pl...

Oculus

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Jun 07, 2019

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Version/s: 2018.1.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create a new project 2. Enable VR in the Player Settings 3. Enter the Play Mode 4. Unplug Oculus Rift USB conne... Read more

0
votes
Won't Fix

Raster Occlusion Culling does not work on specific Nvidia cards

Camera

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Jun 05, 2019

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Version/s: 2017.4.0f1, 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1) Open the attached project and SampleScene 2) Play it Attached renderdoc capture from working and non working versi... Read more

8
votes
Fixed

[LWRP] Sprite Renderer ignores Sprite Mask when Lightweight Render Pipel...

Package: Scriptable Render Pipeline Lightweight

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Jun 17, 2019

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Version/s: 6.7.1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1163474.zip" Unity project 2. In the Project tab, select the... Read more

0
votes
Fixed

[HDRP] Dynamic Resolution Shadow jitters when camera exit the radius of ...

Package: Scriptable Render Pipeline HD

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Jun 17, 2019

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Version/s: 6.5.2

How to reproduce: 1. Open the user-submitted project ("ShadowFlickerRepo.zip") 2. Enter Play Mode and observe the shadows Expected ... Read more

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