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[MacOS] Modal window is blank when opened
How to reproduce: 1. Open the user attached project 2. Go to the Menu > Test > TestWindow 3. Observe the "TestWindow" Expected resu... Read more
Superimposed components in the Inspector when adding a component to a Ga...
Reproduction steps: 1. Open the attached 'TestProj' project 2. Open the 'SampleScene' 3. Observe the Capsule GameObject in the Inspe... Read more
[Android] Application crashes after continuously loading and activating ...
Reproduction steps: 1. Open the user's attached project "wavexr-crash-test.zip" 2. Make sure that Development Build is enabled 3. Bu... Read more
[Android] Screen can be rotated when native screen rotation on device is...
How to reproduce: 1. Create a new project 2. Change platform to Android 3. Make sure 'Auto Rotation' setting is turned on in Player ... Read more
'Fullscreen Mode: Windowed' is half-sized when building project
Reproduction steps: 1. Open the user's attached project 2. Open Edit > Project settings > Player > Resolution and Presentation 3. Ob... Read more
Components overlap in the Inspector when Shadow Component is added while...
How to reproduce: 1. Open the attached "1411813_Repro.zip" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select Canvas... Read more
[HDRP] Path tracing samples are not captured with Recorder when Shutter ...
Reproduction steps: 1. Open the attached "accumulation" project 2. Open the "accumulation.unity" scene 3. Open Window > General > Re... Read more
[CPU PLM][Denoising] "Baked lightmap denoising failed" error after chang...
Steps to repro: 1. Open the attached project and CornellBoxCrashTest scene; 2. In the Preferences window (Edit>Preferences...>GICach... Read more
Unity Editor hangs for a long time when switching to release mode after ...
How to reproduce: 1. Create a new project 2. Create a new C# script and open it 3. Click the "Attach to Unity" button 4. End Debuggi... Read more
Animation state properties not visible when the state has an outgoing tr...
How to reproduce: 1. Open the user's attached project 2. In the Animator window select "Idle_FR" or "Walk_FR" animation state 3. Obs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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