Search Issue Tracker
Not Reproducible
Votes
1
Found in
2020.3.31f1
Issue ID
1411813
Regression
Yes
Components overlap in the Inspector when Shadow Component is added while Button's "On Click ()" section is populated
How to reproduce:
1. Open the attached "1411813_Repro.zip" project
2. Open the Scene "SampleScene"
3. In the Hierarchy select Canvas->Button GameObject
4. In the Inspector add the "Shadow" Component
Expected results: The Components in the Inspector are displayed neatly as expected
Actual results: The Components in the Inspector overlap each other
Reproducible with: 2020.3.31f1, 2020.3.32f1
Not reproducible with: 2019.4.37f1, 2020.3.30f1, 2021.2.17f1, 2022.1.0b13, 2022.2.0a8
Note:
- Interacting with the Inspector or switching to another GameObject and back to the Button fixes this issue
-
JohnnyFactor
Apr 05, 2022 07:59
I'm experiencing this behaviour when adding ANY component, starting with 2020.3.31.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when attempting to create a custom FMOD DSP unit
- [Linux] Floating windows do not keep their size after restarting the Editor
- .framework plugin is mistakenly treated as a directory when building for Universal Windows Platform
- Artifacts appear on GameObjects when using the WebGL Player on Silicon macOS
- Only the icon of the disabled child GameObject is faded when a parent GameObject is a Prefab
Resolution Note (2020.3.X):
Fixed in 2020.3.35f1