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[LWRP]Post Processing AntiAliasing doesn't work in VR in Lightweight Ren...
Steps to reproduce:1. Download and open the attached project2. Enter playmode in VR3. Change settings of TAA Expected result: visibl... Read more
Raycast doesn't hit some objects in WebGL build
To reproduce: 1. Open the project, attached by the user (Test.zip)2. Build and run the project for WebGL3. Hover the mouse over obje... Read more
Editor crashes on quitting project with unsaved changes if "Verify Savin...
Editor crashes on selecting "Close" or "Don't Save" button from "Save Asset" popup. Save popup appears if "Verify Saving Asset" from... Read more
The Editor crashes when exiting the Play mode in the specific project
To reproduce: 1. Open the project, attached by the user (ZPoc.zip)2. Open the "Street_build" scene3. Enter Play mode4. Exit Play mod... Read more
Extreme lag which can result in a crash using ZiosThemes.dll as it pushe...
Reproduction steps:1. Download user's project and open in Unity2. Try moving Unity editor's window Expected: Editor window moves flu... Read more
Animation doesn't stop playing when the Timeline is paused
To reproduce: 1. Open the project, attached by the tester (timelineAnimationBug.zip)2. Open the "scene" scene3. Enter Play mode4. Se... Read more
Tools shortcuts are active when typing into input fields in the editor
How to reproduce:1. Create new Unity project2. Create a new GameObject in the Hierarchy3. In the inspector try to change its name to... Read more
[Memory] 1 MB increase in RuntimeInitialize() memory due to TempBackgrou...
Reproduction steps:1. Open the attached project "EmptyProject";2. Build the iOS project and open it through XCode;3. Hold down the p... Read more
[iOS] Xcode compiler errors unknown type name bool in UnityInterface.h
To reproduce:1. Open attached project "XcodeCompileErrors.zip"2. Build for iOS3. Run build with Xcode to iOS device Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components