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[Editor][UI] Input Action UI does not handle "Infinity" or e-notation.
GitHub Bug: https://github.com/Unity-Technologies/InputSystem/issues/351 This happens in the Input Action UI. The Interactions have ... Read more
Fallback P/Invoke DLL resolution is broken on Windows
To reproduce: 1) Open attached project and scene 2) Build and run it Expected: Plugin loads up and passes ok Actual: Plugin fails t... Read more
PreviewRenderUtility Camera's aspect not adjusted when Editor window wid...
To reproduce: 1. Open attached project 2. Click on the "LoadingPatternRepository" Scriptable object Asset in root Assets folder 3. P... Read more
[Windows][IL2CPP] Standalone Player does not throw an Error when initial...
To reproduce: 1. Download attached project "TestSocket2018.3.zip" and open in Unity 2. Open "SampleScene" scene 3. Enter to Play mo... Read more
[GPU PLM] Editor crashes in RadeonRaysMeshManager::StorePerInstanceMater...
Steps to repro: 1. Download the attached project from the link in the comment; 2. Open 'AVP6_Desktop' scene; 3. In the Lighting wind... Read more
Lighting generation dialog only resets after mouse move
-e: when generating lighting explicitly after it is done the buttons only switch back after some interaction -repro: --create new p... Read more
[Android] Build&Run doesn't deploy apk on device when split APKs by targ...
How to reproduce: 1. Create a new project 2. Switch platform to Android 3. In Player Settings enable "Split APKs by target architect... Read more
[MacOS][2019.2.0a8] Opening/Creating project results in Package Manager ...
Reproduction steps: 1. Create a New Project 2. Notice a pop-up "Unity Package Manger Error" 3. Press Continue 4. Notice a pop-up "U... Read more
[LWRP] Scene darkens when using antialiasing in Gamma lighting, if HDR i...
Repro: - download this project - Click on the camera and try picking some antialiasing mode in the PostProcessing Layer - notice tha... Read more
[VFX] Deleting a block in any contextual node disconnects all nodes conn...
Repro steps: 1. Create a new particle system 2. Assign an inline Texture2D node to the main texture slot 3. Delete any node 4. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects