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[Android][OpenXR] Including OpenXR in an Android AAB split build causes ...
Reproduction steps: 1. Open the attached user's project "OpenXR AAB Test.zip" 2. Make sure that Build App Bundle is enabled in Build... Read more
Build fails with error "Unity.IL2CPP.HashCodeCollisionException" when "O...
How to reproduce: 1. Open the attached project "My project (1).zip" 2. Open File>Build Settings... 3. Build the project Expected re... Read more
"File not found" is thrown in a code editor when dragging a file from Ed...
How to reproduce: 1. Open the user's attached "DragFileBugReport" project 2. Drag the "测试 -> NewBehaviourScript" file to the Visual ... Read more
Inspector gets garbled after assigning 0 to Materials list in Mesh Rende...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a new Cube GameObject in Hierarchy 3. Select the Cube ... Read more
Surface Shader fails to compile with redefinition errors when declaring ...
How to reproduce: 1. Open the attached project ("MultipleUVShaderCompile.zip") 2. Try compiling the "MultipleUV" shader (Click on th... Read more
BuildFailedException is thrown when building a new project
Steps to reproduce: 1. Open the attached project 2. Press File > Build and Run Expected result: Project is built Actual result: Bui... Read more
Scrolling is horizontal when ScrollView component scrolling Mode is "Ver...
How to reproduce: 1. Open project "My project.zip" 2. Enter Play Mode 3. Focus the Game window and scroll with the scroll wheel 4. O... Read more
[SkyManager] Environment Lighting Settings ignored when scene is Load wi...
Step to reproduce: 1. Download the package from the link in comments 2. Create a new URP project in Unity2020 or above. 3. In Editor... Read more
[M1] Timeline window glitches when manipulating clips
How to reproduce: 1. Open the attached "case_1402501" project 2. Open the "Main CameraTimeline" Timeline file in the Project Browser... Read more
Project fails to build for WebGL when using NumSharp
How to reproduce: 1. Open the user's attached project 2. Build the project for WebGL (File -> Build Settings -> Build) Expected res... Read more
All about bugs
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