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0
votes
Fixed

[Particles] Prewarm can exceed Max Particles limit

Visual Effects - Legacy

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Oct 15, 2020

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Version/s: 2019.4

1) Create Particle System 2) Set Prewarm to true 3) Set Max Particles to 1 4) Set Emission Rate over Time to 1 million 5) Write a sc... Read more

2
votes
Fixed

EntityManager.CopyAndReplaceEntitiesFrom throws AssertionException

Package: Entity Component System (ECS)

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Sep 16, 2020

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Version/s: 0.14.0-preview.19

How to reproduce: 1. Open the attached project("Haven.Unity.zip") 2. Load "UnityBootstrap" scene 2. Enter Play mode 3. Wait a few se... Read more

0
votes
Fixed

[URP] NullReferenceException error is thrown on clicking "Open in LookDe...

Package: Scriptable Render Pipeline Universal

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Oct 14, 2020

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Version/s: 0.0.0-preview.26, 9.0.0-preview.55

Unable to open LookDev window along with NullReferenceException error is thrown on clicking "Open in LookDev window" button in the I... Read more

0
votes
Won't Fix

[Terrain] Channel Remapping dropdown does not expand on clicking on its ...

Terrain

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Oct 15, 2020

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Version/s: 2020.1.0a5, 2020.2.0b8

Channel Remapping dropdown does not expand on clicking on its text in Mask Map under Terrain Layer. Steps to repro: 1. Create a new... Read more

0
votes
Fixed

[HDRP][Compositor] Objects of the Hierarchy are deleted with errors on u...

Package: Scriptable Render Pipeline HD

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Oct 15, 2020

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Version/s: 10.0.0-preview.27, 9.0.0-preview.54

All objects of the Hierarchy are deleted along with MissingReferenceException on undoing after adding Input filters in Basic(Built-i... Read more

0
votes
Fixed

[HDRP][Compositor] The compositor was disabled due to a validation error...

Package: Scriptable Render Pipeline HD

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Oct 15, 2020

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Version/s: 10.0.0-preview.27, 9.0.0-preview.54

The compositor was disabled due to a validation error is thrown on enabling Compositor in Empty (Built-in) scene. Steps to repro: 1... Read more

0
votes
Fixed

Project's Library gets corrupted when having a custom "Motion Vectors" S...

Scripting

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Sep 02, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.1

How to reproduce: 1. Open a new project 2. Create a Shader in the Project window (Create > Shader > Unlit Shader) 3. Go to Edit > Pr... Read more

0
votes
By Design

[Caching Shader PP] Compute shader does not save its "Preprocess only" s...

Shader System

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Oct 15, 2020

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Version/s: 2020.1.0a18, 2020.2.0b8

Compute shader does not save its "Preprocess only" state. Steps to repro: 1. Create a new project. 2. Edit > Project Settings > Edi... Read more

0
votes
By Design

[VFX Graph] Collide bounce bug

Package: Visual Effect Graph

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Oct 15, 2020

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Version/s: 10.x

Particle collision provokes bouncing even with bounce value at 0. Issue on Unity 2020.2.0b3.3180 and 2021.1.0a1.495 VFX graph 10.X ... Read more

1
votes
Fixed

Editor crashes with VFXExpressionContainer::EvaluateExpressions when ope...

Package: Visual Effect Graph

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Oct 12, 2020

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Version/s: 8.2.0

How to reproduce: 1. Open the attached case named "Case_1284358" 2. In the project window open the VFXReporting folder 3. Try openin... Read more

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