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String doesn't change when its value is modified in the YAML scene and F...
How to reproduce: 1. Open attached Unity project 2. Enter the play mode Expected result: "This is the MODIFIED value" is printed in... Read more
Errors when importing prefab from Unity Package file
Reproduction steps: 1. Open the project from "PGF1Grading.zip" 2. Import assets from Unity Package from a file "CivitareseFrank_Week... Read more
Standalone Application still has focus when SW_SHOWMINIMIZED Script is a...
How to reproduce: 1. Open attached project 2. Open SampleScene 3. Go to "PlayerSettings" and set "FullscreenMode" to "Windowed" 4. S... Read more
RestoreSceneManagerSetup with serialized SceneSetup state renders the Hi...
In 19.1 try loading a serialized SceneSetup saved to file shows an empty Hierarchy window, if the file was saved with a previous ver... Read more
Nested prefab instance is not refreshed in the Hierarchy when a child pr...
How to reproduce: 1. Open attached project "case_1132278-ScriptedImporterNestedPrefabProblem" and scene "SampleScene" 2. Select the ... Read more
[CPU PLM] Correlation artifacts when using semi-transparent surfaces
In Enter the Room (Y3) there is severe artifacts around the window frame, from bounce off the translucent curtain. Bake Enter the R... Read more
[ProBuilder] Inverted normals are formed when using bezel function on Po...
Reproduction steps: 1. Create a new Project and install ProBuilder Package 2. Open ProBuilder Window at Toolbar -> Tools -> ProBuil... Read more
Maximizing Scene View throws errors when having a docked custom EditorWi...
How to reproduce: 1. Open the user-submitted project ("BugRepro.zip") 2. Click on Test/Window and dock its Window 3. Maximize and Mi... Read more
Building our version of MessagePack support for WebGL results in Templat...
To reproduce: 1) Open attached project and scene 2) Build and run for WebGL Result: The app gets stuck in an infinite loop Reprod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects