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[LWRP-VR] RenderViewportScale makes wrong camera frustum in Lightweight ...
Using the Lightweight Render Pipeline for VR with a scene that adjusts XRSettings.renderViewportScale via script causes the camera v... Read more
[Ubuntu 17.10] il2cpp.exe fails when building for WebGL
To reproduce:1) Create new project2) Build for WebGL il2cpp.exe will fail during the build process Reproduced in 2017.3.0f1, 2018.1.... Read more
Selecting new color picker in a gameObject component makes the "Add Comp...
1. Open attached project2. Select Main Camera3. Click on Fog Color to open color picker4. Add Component button falls out of place Ex... Read more
[Shortcut Manager] Scene view fly mode gets stuck if you hold shift and ...
1. Enter Unity and right click on scene view.2. You can use WASD to move/fly around.3. Shift + WASD moves faster.4. If you click som... Read more
[Package Manager] New packages are not shown, Package Manager UI can not...
Steps to reproduce:1. Start a new project2. Open Window -> Package Manager3. Observe that the update button is not present and so... Read more
[Test Runner] PlayMode tests not storing results if "Maximize On Play" s...
How to reproduce:1. Open the "Playmode Tests.zip" project2. Open the Test Runner3. Select PlayMode tests4. Make sure the Game window... Read more
[Linux] Editor crashes when trying to build an WebGL version
Editor crashes when building for WebGL with following in the log: Reloading assemblies after script compilation.Begin MonoManager Re... Read more
Network Transform throws NullReferenceExceptions when Inspector preview ...
How to reproduce:1. Open attached project "NetworkTransformPreviewBug"2. Select Network Synced Object in the Hierarchy3. In the Insp... Read more
Error thrown from child Object upon Play Mode exit when using HideFlags....
Steps to reproduce:1. Open QA-supplied project ("HideFlagsBug.zip")2. Open Scene "scene"3. Enter and Exit Play Mode4. Inspect the Co... Read more
[ProBuilder] Project window asset refresh is not triggered when exportin...
Steps to reproduce:1. Open attached project2. Select the "Icosphere" game object3. Select Tools -> ProBuilder -> Export Obj/Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code